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Rust Insights

Server profile · EU

GAMERUST PVE test

Offline, with 0 of 5 players on; ranked #7,122 of every public Rust server, the top 32%. It last wiped 10d ago.

Filed under trio moddedoxidepve
Launch Rust and join
0/ 5 players now 0% full
17-day averagepeak 2
#7,122ranktop 32% · #2000 in EU
10d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep1 Oct10 Oct16 Oct23 Oct29 Oct

Note: Top 32% of all ranked servers, top 68% in EU, and #403 of the trio servers (top 64%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9.5 days usual gap between real wipes
67% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 7

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 19 OctSat 10 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 16:49 UTC10d ago 1 – running 1
Sat 10 Oct, 05:33 UTC19d ago 1 halved by day 7 9.5 days 1
Tue 6 Oct, 16:50 UTC23d ago 1 – 3.5 days 1
Sat 26 Sep, 15:01 UTC33d ago 1 – 10.1 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average9/50
  2. [DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 3 on average3/50
  3. PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKEREU · quad · monthly · 2 on average3/100
  4. Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 1 on average0/50
  5. Casual PVE Svenska KrigareEU · quad · 1 on average3/20
  6. Noob Friendly PVE ServerEU · quad · monthly · 1 on average2/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does GAMERUST PVE test look like once wipe day arrives?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 1 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 7.

When does GAMERUST PVE test wipe, and how often?

There is no next wipe to predict: GAMERUST PVE test wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 10 days 4 hours ago.

About the server

On what version does GAMERUST PVE test currently run?

Running on Windows, GAMERUST PVE test is on Rust network protocol 2635 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is GAMERUST PVE test, and is it up at the moment?

The last sighting of GAMERUST PVE test was 3 hours ago, and it is offline at present. The last 7 full days gave 25 of 168 hours up, or 15% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does GAMERUST PVE test run from?

Its EU tag is what GAMERUST PVE test uses to list itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 94.140.228.116:28015.

Lists and tags

Which meanings sit behind the tags on GAMERUST PVE test?

The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots in total; ts3 (Group limit): No team may exceed 3 players; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files this server under Europe are what GAMERUST PVE test publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature GAMERUST PVE test?

These Rust Insights lists include GAMERUST PVE test: Rust servers in Europe, Modded Rust servers, explained, Rust PvE servers, live and Best trio Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks.

Player counts

What does the population of GAMERUST PVE test look like?

The last time GAMERUST PVE test was seen online was 3 hours ago, and it is offline now. The seven-day average is 1 players, and the highest point in that week was 2.

Where does GAMERUST PVE test sit in the rankings?

In Europe, GAMERUST PVE test is #2,000; across all ranked servers it is #7,122 on seven-day player hours, in the top 32%. In the trio category it ranks #403.

Rules and settings

How is GAMERUST PVE test configured, and what rules apply?

The name of GAMERUST PVE test does not state a gather rate. Groups are capped at 3 players under the name trio. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

Connecting

How do you connect to GAMERUST PVE test?

Open the console with F1 in Rust and enter client.connect 94.140.228.116:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,^p,EU,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players 5 slots in total.
ts3
Group limit No team may exceed 3 players.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.