Server profile
CHOYKA RUST №3[ONE GRID] ZOMBIE MOD
Online, with 7 of 15 players on; ranked #1,463 of every public Rust server, the top 7%. It makes a new world every few hours rather than wiping.
Online 92.118.11.14:28035 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 7% of all ranked servers. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 09:01 UTC1h ago | – | – | – | 16 |
| Wed 28 Oct, 16:19 UTC18h ago | – | – | – | 20 |
| Tue 27 Oct, 09:01 UTC2d ago | – | – | – | 6 |
| Sun 25 Oct, 09:01 UTC4d ago | 18 | halved by day 1 | 2 days | 8 |
| Fri 23 Oct, 09:01 UTC6d ago | 16 | held half | 2 days | 7 |
| Wed 21 Oct, 09:01 UTC8d ago | 16 | held half | 2 days | 1 |
| Mon 19 Oct, 09:01 UTC10d ago | 25 | held half | 2 days | 4 |
| Sat 17 Oct, 09:01 UTC12d ago | 22 | held half | 2 days | 2 |
| Thu 15 Oct, 09:01 UTC14d ago | 14 | held half | 2 days | 4 |
| Tue 13 Oct, 09:01 UTC16d ago | 11 | held half | 2 days | 7 |
| Sun 11 Oct, 09:01 UTC18d ago | 18 | held half | 2 days | 6 |
| Fri 9 Oct, 09:01 UTC20d ago | 10 | held half | 2 days | 3 |
| Wed 7 Oct, 09:02 UTC22d ago | 12 | held half | 2 days | 7 |
| Mon 5 Oct, 09:01 UTC24d ago | 13 | held half | 2 days | 3 |
| Sun 4 Oct, 11:55 UTC24d ago | 13 | – | 0.9 days | 6 |
| Thu 1 Oct, 18:03 UTC FW27d ago | 10 | held half | 2.7 days | 3 |
| Thu 1 Oct, 09:01 UTC28d ago | 9 | – | 0.4 days | 2 |
| Tue 29 Sep, 09:02 UTC30d ago | 9 | held half | 2 days | 0 |
| Sun 27 Sep, 09:02 UTC32d ago | 16 | held half | 2 days | 6 |
| Fri 25 Sep, 13:28 UTC33d ago | 16 | – | 1.8 days | 7 |
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Raid Simulator 2.0 (Raidsim)280/500
- [EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW292/300
- Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW!56/100
- UKN.GG - EU Training Grounds - Main50/250
- EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets49/200
- [NA] Raid Simulator 2.0 (Raidsim)6/150
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD wipe, and on which day?
A new world arrives every few hours on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD, and because no wipe schedule is kept, none of those resets counts as a wipe.
About the server
Does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD hold a steady frame rate?
Average server fps over the last 48 hours was 236, with a floor of 223. The world held a peak of 18,309 entities, counting buildings, deployables and all the rest. Memory use peaked at 1,549 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is CHOYKA RUST №3[ONE GRID] ZOMBIE MOD on?
Running on Linux, CHOYKA RUST №3[ONE GRID] ZOMBIE MOD is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
How reliable is CHOYKA RUST №3[ONE GRID] ZOMBIE MOD, and is it up at the moment?
At the time of this check CHOYKA RUST №3[ONE GRID] ZOMBIE MOD is online. About 7 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
There is no region published for CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 92.118.11.14:28035.
Tags
Which meanings sit behind the tags on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
These tags come from CHOYKA RUST №3[ONE GRID] ZOMBIE MOD and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The slot count is 15; ts50 (Group limit): A team holds 50 players at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^w (Weekly): Once a week it wipes; ^e (Minigames): Minigames such as arenas, Bedwars and parkour are what you play here; ^d (Combat training): Practise aim and PvP here, and the loot is provided; ^i (Battlefield): Kits and high rates make for fast PvP; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
These Rust Insights lists include CHOYKA RUST №3[ONE GRID] ZOMBIE MOD: Modded Rust servers, explained, Aim training servers, live, Battlefield Rust servers, with figures and Zombie servers, listed and explained. On the server list, the filters that surface it are Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Player counts
What does the population of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD look like?
Of its 15 slots, CHOYKA RUST №3[ONE GRID] ZOMBIE MOD currently has 7 filled. A weekly average of 4 players goes with a peak of 21. Its strongest hour in the past 48 was 15:00 UTC, with an average of 14 players.
How does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD compare with other Rust servers in the ranking?
Player hours over seven days put CHOYKA RUST №3[ONE GRID] ZOMBIE MOD at #1,463, within the top 7% of the ranked field.
Map and rules
How is CHOYKA RUST №3[ONE GRID] ZOMBIE MOD configured, and what rules apply?
No gather rate appears in the name of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. 50 players is the most a group can hold. You get minigames & battle royale as the game mode, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
Size 1,000 and seed 1337 define the procedural map on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: CHOYKA MAPS.
How to join
How do you connect to CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
Type client.connect 92.118.11.14:28035 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://choyka.gamestores.app/.
