Server profile · EU
CSL Local EU Reproduction
Offline, with 0 of 20 players on; ranked #15,409 of every public Rust server, the top 69%. It last wiped 8d ago.
Offline EU 91.245.44.75:28320 checked 8d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 20:21 UTC8d ago | 2 | – | running | 0 |
| Tue 20 Oct, 08:02 UTC9d ago | 2 | – | 0.5 days | 0 |
| Mon 19 Oct, 11:20 UTC10d ago | 3 | – | 0.9 days | 1 |
| Sun 18 Oct, 20:15 UTC10d ago | 3 | – | 0.6 days | 2 |
| Sun 18 Oct, 08:08 UTC11d ago | 3 | – | 0.5 days | 1 |
| Sat 17 Oct, 08:18 UTC12d ago | 3 | – | 1 days | 0 |
| Fri 16 Oct, 12:54 UTC13d ago | 1 | – | 0.8 days | 0 |
| Thu 15 Oct, 06:53 UTC14d ago | 2 | – | 1.3 days | 0 |
| Wed 14 Oct, 09:57 UTC15d ago | 8 | – | 0.9 days | 0 |
| Tue 13 Oct, 13:24 UTC16d ago | 8 | – | 0.9 days | 0 |
| Tue 13 Oct, 07:22 UTC16d ago | 8 | – | 0.3 days | 0 |
| Mon 12 Oct, 15:40 UTC16d ago | 8 | – | 0.7 days | 0 |
| Mon 12 Oct, 05:38 UTC17d ago | 4 | – | 0.4 days | 0 |
| Sun 11 Oct, 03:07 UTC18d ago | 4 | – | 1.1 days | 1 |
| Fri 9 Oct, 20:43 UTC19d ago | 1 | – | 1.3 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The same kind of game, then region, group limit, rate and wipes.
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- [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD88/125
- A-42 - Helicopter / Minicopter Training5/42
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at CSL Local EU Reproduction?
At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 1 hours after it started.
How often does CSL Local EU Reproduction wipe, and on which day?
CSL Local EU Reproduction wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 8 days 17 hours ago.
About the server
Which Rust version is CSL Local EU Reproduction on?
Running on Windows, CSL Local EU Reproduction is on Rust network protocol 2634 and build 166494. You can only join if your game is on the same protocol; Steam handles that update.
Has CSL Local EU Reproduction stayed online, and is it up now?
The last sighting of CSL Local EU Reproduction was 8 days 13 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 7 October 2026.
In which location does CSL Local EU Reproduction sit?
Its EU tag is what CSL Local EU Reproduction uses to list itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 91.245.44.75:28320.
Tags
What is meant by each tag on CSL Local EU Reproduction?
These tags come from CSL Local EU Reproduction and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds 20 slots; ts1000 (Group limit): No team may exceed 1000 players; v2634 (Protocol): To join you need the same version; protocol 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^e (Minigames): Minigames such as arenas, Bedwars and parkour are what you play here; ^d (Combat training): Practise aim and PvP here, and the loot is provided; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): Its browser listing sits under Europe; sc1 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does CSL Local EU Reproduction appear?
These Rust Insights lists include CSL Local EU Reproduction: Rust servers in Europe, Modded Rust servers, explained and Aim training servers, live. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on CSL Local EU Reproduction right now?
CSL Local EU Reproduction was last seen 8 days 13 hours ago and is offline right now.
How does CSL Local EU Reproduction compare with other Rust servers in the ranking?
CSL Local EU Reproduction holds #15,409 for player hours over the last seven days, #2,591 in Europe and in the top 69% of all ranked servers.
Settings and rules
What settings and rules apply on CSL Local EU Reproduction?
The name of CSL Local EU Reproduction does not state a gather rate. 1000 players is the most a group can hold. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is off.
Join
What is the way to join CSL Local EU Reproduction?
To connect, start Rust and enter client.connect 91.245.44.75:28320 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.