Server profile · EU
COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED
Online, with 17 of 300 players on; ranked #1,175 of every public Rust server, the top 5%. It makes a new world every few hours rather than wiping.
Online EU 91.244.197.211:28015 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 5% of all ranked servers, top 16% in EU. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 03:03 UTC14h ago | – | – | – | 2 |
| Mon 26 Oct, 03:03 UTC1d ago | – | – | – | 1 |
| Sun 25 Oct, 03:03 UTC2d ago | – | – | – | 2 |
| Sat 24 Oct, 03:03 UTC3d ago | – | – | – | 5 |
| Fri 23 Oct, 03:03 UTC4d ago | – | – | – | 0 |
| Thu 22 Oct, 03:03 UTC5d ago | – | – | – | 1 |
| Wed 21 Oct, 03:03 UTC6d ago | – | – | – | 4 |
| Tue 20 Oct, 03:03 UTC7d ago | – | – | – | 1 |
| Mon 19 Oct, 03:03 UTC8d ago | – | – | – | 1 |
| Sun 18 Oct, 03:03 UTC9d ago | – | – | – | 2 |
| Sat 17 Oct, 03:03 UTC10d ago | – | – | – | 2 |
| Fri 16 Oct, 03:03 UTC11d ago | – | – | – | 3 |
| Thu 15 Oct, 03:03 UTC12d ago | – | – | – | 1 |
| Wed 14 Oct, 03:03 UTC13d ago | – | – | – | 0 |
| Tue 13 Oct, 03:03 UTC14d ago | – | – | – | 2 |
| Mon 12 Oct, 03:03 UTC15d ago | – | – | – | 2 |
| Sun 11 Oct, 03:03 UTC16d ago | – | – | – | 3 |
| Sat 10 Oct, 03:03 UTC17d ago | – | – | – | 4 |
| Fri 9 Oct, 03:04 UTC18d ago | – | – | – | 3 |
| Thu 8 Oct, 03:03 UTC19d ago | – | – | – | 5 |
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED wipe, and how often?
A new world arrives every few hours on COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED, and because no wipe schedule is kept, none of those resets counts as a wipe.
Server
What does performance look like on COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?
Server fps averaged 60 over 48 hours; the lowest reading was 59. At its highest the entity count reached 2,416: buildings, deployables and everything else. The highest memory figure was 1,695 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED on?
Rust network protocol 2635 and build 168909 on Windows is what COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED, and is it up at the moment?
Right now COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED is up and running. The uptime it reports puts the last restart at about 13 hours ago. The last 7 full days gave 165 of 168 hours up, or 98% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED sit?
Its EU tag is what COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED uses to list itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 91.244.197.211:28015.
Lists and tags
Which meanings sit behind the tags on COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?
When the game's server browser reads COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp300 (Max players): The slot count is 300; ts5 (Group limit): Team size is capped at 5; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^e (Minigames): Minigames fill this server, including arenas, Bedwars and parkour; ^d (Combat training): The loot comes to you, so you can practise aim and PvP; ^i (Battlefield): High rates and kits drive fast PvP here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; modded (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): Find it in the browser under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which person or group runs COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?
Among the servers we track, only COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED uses this combatrust.com hostname.
Which Rust Insights filters and lists feature COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?
The Rust Insights lists that carry COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED are Rust servers in Europe, Modded Rust servers, explained, Aim training servers, live and Battlefield Rust servers, with figures. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10.
Player counts
How many players are on COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED right now, and how does that number move?
At the time of this refresh, COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED holds 17 players on 300 slots. A weekly average of 7 players goes with a peak of 32. The busiest point of the last 48 hours fell at 11:00 UTC, averaging 14 players.
Where does COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED sit in the rankings?
In Europe, COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED is #476; across all ranked servers it is #1,175 on seven-day player hours, in the top 5%.
Map and rules
What are the settings and rules for COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?
The name of COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED does not state a gather rate. The group cap stands at 5 players. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?
The game generates the map on COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED: procedural, size 3,000, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name FPS++.
Join
How do you connect to COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?
Type client.connect 91.244.197.211:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.
