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Rust Insights

Server profile

The Abandoned (PVE)

Online, with 0 of 50 players on; ranked #3,933 of every public Rust server, the top 18%. It last wiped 12d ago.

Filed under biweekly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
17-day averagepeak 5
#3,933ranktop 18%
12d agolast wipebiweekly schedule
8d 17hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5202:0011:0020:0006:0015:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608002:0011:0020:0006:0015:0000:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 18% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

28 days usual gap between real wipes
100% on rhythm of its recent wipes
6 wipe-day peak players, last three wipes
0% crowd held else halves by day 5.5

Coming wipes

  1. 8d 17hThu 5 Nov, 19:00 UTCFW
  2. 15d 16hThu 12 Nov, 18:03 UTC
  3. 36d 17hThu 3 Dec, 19:00 UTCFW
  4. 43d 16hThu 10 Dec, 18:03 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 8, 20 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:03 UTC12d ago 8 – running 0
Thu 1 Oct, 17:56 UTC FW26d ago 5 halved by day 5 14 days 0
Thu 17 Sep, 18:02 UTC40d ago 6 halved by day 6 14 days 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average0/200
  2. J.A.R.V.I.S.| PVE | Farm, Build, Enjoy | NO Sandboxgroups of 8+ · biweekly · 2 on average0/50
  3. Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1NA · groups of 8+ · biweekly · 1 on average0/50
  4. Outpost Omega | PVE | Build | Explore | ThriveNA · groups of 8+ · biweekly · 1 on average2/100
  5. |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 15 on average4/200
  6. CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average1/50

The short version

Quick answers

From the figures on this page.

Wipe days

On The Abandoned (PVE), what happens on wipe day?

The average busiest point of its recent wipes was 6 players. The peak crowd on this wipe came 20 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 5.5.

When does The Abandoned (PVE) wipe, and how often?

Wipes on The Abandoned (PVE) come every 4 weeks on Thursday at 18:03 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 12 days 7 hours ago. According to its tags, wipes come every two weeks.

Server details

How well does The Abandoned (PVE) perform?

Server fps averaged 42 over 48 hours; the lowest reading was 22. The world held a peak of 101,097 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,769 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on The Abandoned (PVE)?

Rust network protocol 2635 and build 168909 on Linux is what The Abandoned (PVE) runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for The Abandoned (PVE), and is it online?

The Abandoned (PVE) is currently reachable and online. About 20 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does The Abandoned (PVE) sit?

A region is not published by The Abandoned (PVE). Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 89.58.19.234:28015.

Tags

Which meanings sit behind the tags on The Abandoned (PVE)?

The tags gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks is the gap between wipes; ^c (Creative): A sandbox: nothing is gathered and you build freely; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; modded (Modded): The game is changed by plugins or settings, placing it under Modded are what The Abandoned (PVE) publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does The Abandoned (PVE) turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry The Abandoned (PVE) are Modded Rust servers, explained, Rust build and creative servers, Creative Rust servers, live and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

How many players are on The Abandoned (PVE) right now?

The Abandoned (PVE) shows 0 players at the moment, against 50 slots. Over the past week it peaked at 5 and averaged 1 players. Look at the last 48 hours and the peak hour is 20:00 UTC, at 2 players on average.

Where does The Abandoned (PVE) sit in the rankings?

Player hours over seven days put The Abandoned (PVE) at #3,933, within the top 18% of the ranked field.

Settings and rules

What settings and rules apply on The Abandoned (PVE)?

No gather rate appears in the name of The Abandoned (PVE). No group limit is set, so the game's default of 8 players applies. You get build & creative as the game mode, sandbox building, no gathering. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is off: Valve's anti-cheat is not active.

Which map is live on The Abandoned (PVE)?

The Abandoned (PVE) runs a procedural map of size 4,096 with seed 1337, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Monsters Land (4000).

Connecting

How do you connect to The Abandoned (PVE)?

To connect, start Rust and enter client.connect 89.58.19.234:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://discord.com/invite/NRRkfSv5gW.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,^c,^p,gmvanilla,cs168909,ts8,^o^z,modded

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players The slot count is 50.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Gameplay

^c
Creative A sandbox: nothing is gathered and you build freely.
^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.