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Rust Insights

Server profile

|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]

Online, with 21 of 200 players on; ranked #759 of every public Rust server, the top 3%. It last wiped 25d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join Website
21/ 200 players now 10% full
157-day averagepeak 32
#759ranktop 3%
25d agolast wipemonthly schedule
9d 2hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
01020304017:0002:0011:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608017:0002:0011:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 3% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence

85 wipe-day peak players, last three wipes

Coming wipes

  1. 9d 2hThu 5 Nov, 19:00 UTCFW
  2. 37d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

0255075100+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 85, 45 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:16 UTC FW25d ago 85 – running 16

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average6/50
  2. BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average4/200
  3. CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average2/30
  4. BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLYgroups of 10+ · monthly · 2 on average0/100
  5. Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average3/100
  6. Хомка RU PvEEU · groups of 8+ · monthly · 1 on average5/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

On |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+], what happens on wipe day?

The average busiest point of its recent wipes was 85 players. 45 hours into the latest wipe, the crowd on the server reached its peak.

When does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] wipe, and how often?

Each month |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 25 days 21 hours ago. The tags put wipes at monthly.

Server

Does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] hold a steady frame rate?

Server fps averaged 39 over 48 hours; the lowest reading was 17. The world held a peak of 262,014 entities, counting buildings, deployables and all the rest. Memory use peaked at 9,290 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+], and is it online?

At the time of this check |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] is online. The uptime it reports puts the last restart at about 12 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

There is no region published for |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 185.207.214.251:35300 is where it answers.

Tags

How should you read the tags listed for |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

When the game's server browser reads |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+], it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp200 (Max players): 200 slots in total; ts10 (Group limit): No team may exceed 10 players; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^k (Build server): Base design and practice are the point; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] are Modded Rust servers, explained, Rust build and creative servers, Rust PvE servers, live and Zombie servers, listed and explained. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

Population history

How many players are on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] right now, and how does that number move?

Of its 200 slots, |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] currently has 21 filled. Over the past week it peaked at 32 and averaged 15 players. Look at the last 48 hours and the peak hour is 14:00 UTC, at 24 players on average.

In the ranking of Rust servers, where does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] place?

The player-hours ranking for the last seven days puts |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] at #759, among the top 3% of all ranked servers.

Map and rules

What settings and rules apply on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

Nothing about gather rate is given in the name of |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]. The group cap stands at 10 players. build & creative is the game mode, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

Size 4,500 and seed 1768819639 define the procedural map on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+], generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Custom Map.

How to join

How do you connect to |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

To connect, start Rust and enter client.connect 185.207.214.251:35300 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://rusttravka.ru/cookies.html?backurl=http://rusttravka.ru/?try=3.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^m,^k,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp200
Max players 200 slots in total.
ts10
Group limit No team may exceed 10 players.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^k
Build server Base design and practice are the point.
^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.