Server profile · NA
Setting up PvPvE - TESTING - YMMV
Offline, with 0 of 50 players on; ranked #15,281 of every public Rust server, the top 71%. It last wiped 31d ago.
Offline NA 89.213.214.3:28030 checked 14d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing40/200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing32/200
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps23/100
- Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet32/100
- [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 15/150
- RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!5/420
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Setting up PvPvE - TESTING - YMMV wipe?
The date for Setting up PvPvE - TESTING - YMMV's next wipe is an estimate, and the force wipe provides the basis. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 31 days 10 hours have passed since its current world was created. The tags put wipes at monthly.
About the server
On what version does Setting up PvPvE - TESTING - YMMV currently run?
Running on Linux, Setting up PvPvE - TESTING - YMMV is on Rust network protocol 2635 and build 167779. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Setting up PvPvE - TESTING - YMMV, and is it online?
Offline at the moment, Setting up PvPvE - TESTING - YMMV was last seen 14 days 23 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 27 September 2026.
What location is listed for Setting up PvPvE - TESTING - YMMV?
With its NA tag, Setting up PvPvE - TESTING - YMMV lists itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 89.213.214.3:28030.
Lists and tags
Which meanings sit behind the tags on Setting up PvPvE - TESTING - YMMV?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs167779 (Build): Build 167779 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): There is no player fighting; the world itself is the danger; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use; ^q (Premium): Rust's premium status is required to join; NA (North America): Its browser listing sits under North America; sc1 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust are what Setting up PvPvE - TESTING - YMMV publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Setting up PvPvE - TESTING - YMMV turn up among the Rust Insights lists and filters?
These Rust Insights lists include Setting up PvPvE - TESTING - YMMV: Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population history
How many players are on Setting up PvPvE - TESTING - YMMV right now?
Setting up PvPvE - TESTING - YMMV is offline at the moment; the last sighting was 14 days 23 hours ago.
In the ranking of Rust servers, where does Setting up PvPvE - TESTING - YMMV place?
On the seven-day player-hours measure, Setting up PvPvE - TESTING - YMMV is #15,281, in the top 71% of all ranked servers and #1,548 in North America.
Rules and settings
What are the settings and rules for Setting up PvPvE - TESTING - YMMV?
The name of Setting up PvPvE - TESTING - YMMV does not state a gather rate. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. Rust's premium status is required to join. VAC is on: Valve's anti-cheat is active.
Which map is live on Setting up PvPvE - TESTING - YMMV?
Size 4,000 and seed 2147483647 define the procedural map on Setting up PvPvE - TESTING - YMMV, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
How can you get onto Setting up PvPvE - TESTING - YMMV?
Type client.connect 89.213.214.3:28030 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Rust's premium status is required to join.