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Rust Insights

Server profile · EU

Alkad PVE (x5|Kits|TP-Home)

Online, with 1 of 100 players on; ranked #3,261 of every public Rust server, the top 15%. It last wiped 11d ago.

Filed under 5x biweekly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
1/ 100 players now 1% full
17-day averagepeak 6
#3,261ranktop 15% · #1222 in EU
11d agolast wipebiweekly schedule
2d 3hnext wipeFri 30 Oct, 11:04 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5208:0017:0002:0012:0021:0006:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510008:0017:0002:0012:0021:0006:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 15% of all ranked servers, top 42% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Friday 30 October, 11:04 UTC, in 2d 3h. Every other Friday at 11:04 UTC · medium confidence

14 days usual gap between real wipes
100% on rhythm of its recent wipes
7 wipe-day peak players, last three wipes
0% crowd held else halves by day 8.5

Coming wipes

  1. 2d 3hFri 30 Oct, 11:04 UTC
  2. 8d 11hThu 5 Nov, 19:00 UTCFW
  3. 16d 3hFri 13 Nov, 11:04 UTC
  4. 30d 3hFri 27 Nov, 11:04 UTC
  5. 36d 11hThu 3 Dec, 19:00 UTCFW
  6. 44d 3hFri 11 Dec, 11:04 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctFri 2 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 7, 29 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 11:04 UTC11d ago 7 – running 0
Fri 2 Oct, 11:02 UTC25d ago 5 halved by day 11 14 days 0
Fri 18 Sep, 11:03 UTC39d ago 9 halved by day 6 14 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|EU · groups of 8+ · 5x · monthly · 2 on average0/30
  2. BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average0/200
  3. Fox PvE BIG 2X|5X|10X + Events FR|PT|ES|CH|CA|BEEU · groups of 8+ · 2x · biweekly · 2 on average0/70
  4. 10x PVE | Build & Chill | Deep Sea buildingEU · groups of 10+ · 10x · monthly · 3 on average2/50
  5. [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2EU · groups of 8+ · 10x · monthly · 1 on average3/100
  6. Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build ComptOC · groups of 8+ · 5x · biweekly · 1 on average1/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does Alkad PVE (x5|Kits|TP-Home) look like once wipe day arrives?

Recent wipes peaked at 7 players on average. 29 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 8.5.

On what schedule does Alkad PVE (x5|Kits|TP-Home) wipe?

Wipes on Alkad PVE (x5|Kits|TP-Home) come every other Friday at 11:04 UTC. A wipe is expected on Friday 30 October at 11:04 UTC. The world you are playing on now was made 11 days 20 hours ago. Its tags carry an every-two-weeks wipe schedule.

Server

How well does Alkad PVE (x5|Kits|TP-Home) perform?

The 48-hour average for server fps is 56, and 30 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 125,095. It drew as much as 4,810 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

On what version does Alkad PVE (x5|Kits|TP-Home) currently run?

Running on Windows, Alkad PVE (x5|Kits|TP-Home) is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Alkad PVE (x5|Kits|TP-Home), and is it online?

At the time of this check Alkad PVE (x5|Kits|TP-Home) is online. The uptime it reports puts the last restart at about 1 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does Alkad PVE (x5|Kits|TP-Home) sit?

The EU tag is how Alkad PVE (x5|Kits|TP-Home) places itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 88.99.1.43:28045.

Tags

What is meant by each tag on Alkad PVE (x5|Kits|TP-Home)?

When the game's server browser reads Alkad PVE (x5|Kits|TP-Home), it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts64 (Group limit): Team size is capped at 64; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^k (Build server): Base design and practice are the point; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): Find it in the browser under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Alkad PVE (x5|Kits|TP-Home)?

These Rust Insights lists include Alkad PVE (x5|Kits|TP-Home): 5x Rust servers, explained, Rust servers in Europe, Modded Rust servers, explained, Rust build and creative servers and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

Population history

How many players are on Alkad PVE (x5|Kits|TP-Home) right now, and how does that number move?

Alkad PVE (x5|Kits|TP-Home) shows 1 players at the moment, against 100 slots. The seven-day average is 1 players, and the highest point in that week was 6. Look at the last 48 hours and the peak hour is 09:00 UTC, at 1 players on average.

In the ranking of Rust servers, where does Alkad PVE (x5|Kits|TP-Home) place?

On the seven-day player-hours measure, Alkad PVE (x5|Kits|TP-Home) is #3,261, in the top 15% of all ranked servers and #1,222 in Europe.

Settings and rules

What are the settings and rules for Alkad PVE (x5|Kits|TP-Home)?

The name of Alkad PVE (x5|Kits|TP-Home) says 5x gather. 64 players is the most a group can hold. You get build & creative as the game mode, sandbox building, no gathering. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on Alkad PVE (x5|Kits|TP-Home)?

Alkad PVE (x5|Kits|TP-Home) runs a procedural map of size 4,250 with seed 1863554979, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How do you connect to Alkad PVE (x5|Kits|TP-Home)?

Type client.connect 88.99.1.43:28045 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://m.vk.com/rust_alkad is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^k,EU,^p,gmrust,cs168909,ts64,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts64
Group limit Team size is capped at 64.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^k
Build server Base design and practice are the point.
^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.