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Rust Insights

Server profile · OC

Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt

Online, with 2 of 100 players on; ranked #2,662 of every public Rust server, the top 12%. It last wiped 2h ago.

Filed under 5x biweekly wipes moddedoxidepve
Launch Rust and join
The server's own banner, as it publishes it.
2/ 100 players now 2% full
17-day averagepeak 4
#2,662ranktop 12% · #74 in OC
2h agolast wipebiweekly schedule
6d 23hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
0123420:0005:0014:0000:0009:0018:00Wiped Thu 29 Oct, 16:35 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
02040608020:0005:0014:0000:0009:0018:00Wiped Thu 29 Oct, 16:35 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 12% of all ranked servers, top 34% in OC. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

14 days usual gap between real wipes
100% on rhythm of its recent wipes
5 wipe-day peak players, last three wipes
33% crowd held else halves by day 6.5

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 13d 20hThu 12 Nov, 15:49 UTC
  3. 27d 20hThu 26 Nov, 15:49 UTC
  4. 34d 23hThu 3 Dec, 19:00 UTCFW
  5. 41d 20hThu 10 Dec, 15:49 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 6, 21 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:49 UTC3h ago – – running 2
Thu 15 Oct, 16:55 UTC14d ago 6 – – 0
Thu 1 Oct, 14:55 UTC28d ago 5 halved by day 10 14.1 days 0
Thu 17 Sep, 16:51 UTC42d ago 5 held half 13.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. PVE Relax|Event|X5|InstantCraft|NPC|BankEU · groups of 10+ · 5x · biweekly · 9 on average12/250
  2. [US] RustDecay PVE 5x Zombie & Build - No Kill No RaidNA · groups of 8+ · 5x · 6 on average7/50
  3. CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|EU · groups of 8+ · 5x · monthly · 2 on average6/30
  4. Rusty PVE X10 | Chill Survivalgroups of 8+ · 10x · biweekly · 2 on average3/200
  5. Rust CPT Domination 10x PVEgroups of 8+ · 10x · biweekly · 2 on average3/60
  6. Fields Of Rust PVE 10X (lightly modded)groups of 8+ · 10x · biweekly · 1 on average2/100

The short version

Quick answers

From the figures on this page.

Wipe days

On Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt, what happens on wipe day?

At their busiest, its recent wipes drew 5 players on average. The peak crowd on this wipe came 21 hours after it started. Half the peak held until the next wipe in 33% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 6.5.

When does Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt wipe, and how often?

On Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt, wipes are scheduled every other Thursday at 15:49 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 2 hours have passed since its current world was created. Its tags carry an every-two-weeks wipe schedule.

Server details

Does Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt hold a steady frame rate?

Server fps averaged 49 over 48 hours; the lowest reading was 5. The world held a peak of 108,757 entities, counting buildings, deployables and all the rest. The highest memory figure was 5,761 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt currently run?

Running on Linux, Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Has Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt stayed online, and is it up now?

Right now Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt is up and running. Going by the uptime figure it gives, its last restart was around 1 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt?

With its OC tag, Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt lists itself in Oceania. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 51.161.198.101:28000.

Lists and tags

Which meanings sit behind the tags on Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt?

These tags come from Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): It wipes once a fortnight; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; OC (Oceania): The server browser files this server under Oceania. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt are 5x Rust servers, explained, Oceania Rust servers, Modded Rust servers, explained, Rust build and creative servers, Rust PvE servers, live and Rust roleplay servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 5x.

Population

How many players are on Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt right now?

Of its 100 slots, Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt currently has 2 filled. The seven-day average is 1 players, and the highest point in that week was 4. Look at the last 48 hours and the peak hour is 12:00 UTC, at 4 players on average.

In the ranking of Rust servers, where does Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt place?

On the seven-day player-hours measure, Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt is #2,662, in the top 12% of all ranked servers and #74 in Oceania.

Map and rules

How is Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt configured, and what rules apply?

A 5x gather rate is what the name of Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt states. No group limit is set, so the game's default of 8 players applies. You get roleplay as the game mode, towns, jobs and roleplay rules. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt?

Size 4,000 and seed 265649668 define the procedural map on Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: WORLD ZERO.

Join

What is the way to join Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt?

To connect, start Rust and enter client.connect 51.161.198.101:28000 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^r,OC,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

OC
Oceania The server browser files this server under Oceania.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.