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Rust Insights

Server profile

[JP][PVE]HOUZITYA server 初心者OK

Online, with 4 of 30 players on; ranked #1,532 of every public Rust server, the top 7%. It last wiped 6d ago.

Filed under moddedoxidepve
Launch Rust and join
4/ 30 players now 13% full
47-day averagepeak 15
#1,532ranktop 7%
6d agolast wipeno schedule published
8d 23hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152020:0005:0013:0022:0009:0018:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040020:0005:0013:0022:0009:0018:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 7% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

14 days usual gap between real wipes
80% on rhythm of its recent wipes
15 wipe-day peak players, last three wipes
0% crowd held else halves by day 7

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 11d 19hSun 8 Nov, 15:37 UTC
  3. 21d 19hWed 18 Nov, 15:03 UTC
  4. 36d 23hThu 3 Dec, 19:00 UTCFW
  5. 39d 19hSun 6 Dec, 15:37 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 21 OctSun 11 OctFri 2 Oct
05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 13, 21 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 15:03 UTC6d ago 13 – running 3
Sun 11 Oct, 15:37 UTC16d ago 16 halved by day 4 10 days 6
Fri 2 Oct, 10:32 UTC25d ago 15 halved by day 8 9.2 days 0
Wed 23 Sep, 15:17 UTC34d ago 17 halved by day 6 8.8 days 1
Sun 13 Sep, 15:37 UTC44d ago 19 halved by day 9 10 days 7

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average25/200
  2. [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 36 on average28/100
  3. QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 36 on average34/100
  4. Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 35 on average20/100
  5. Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 21 on average8/100
  6. 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 21 on average19/88

The short version

Quick answers

From the figures on this page.

Wipe days

What does [JP][PVE]HOUZITYA server 初心者OK look like once wipe day arrives?

At their busiest, its recent wipes drew 15 players on average. 21 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 7.

How often does [JP][PVE]HOUZITYA server 初心者OK wipe, and on which day?

The wipe rhythm on [JP][PVE]HOUZITYA server 初心者OK is every 4 weeks on Wednesday at 15:03 and every 4 weeks on Sunday at 15:37 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 6 days 4 hours ago.

About the server

What does performance look like on [JP][PVE]HOUZITYA server 初心者OK?

Average server fps over the last 48 hours was 150, with a floor of 85. The world held a peak of 101,438 entities, counting buildings, deployables and all the rest. The highest memory figure was 6,203 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does [JP][PVE]HOUZITYA server 初心者OK currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for [JP][PVE]HOUZITYA server 初心者OK. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for [JP][PVE]HOUZITYA server 初心者OK, and is it online?

[JP][PVE]HOUZITYA server 初心者OK is currently reachable and online. The uptime it reports puts the last restart at about 14 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for [JP][PVE]HOUZITYA server 初心者OK?

[JP][PVE]HOUZITYA server 初心者OK publishes no region tag, but Asia is where its name points. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 82.21.2.2:5604 is where it answers.

Tags

How should you read the tags listed for [JP][PVE]HOUZITYA server 初心者OK?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): It holds 30 slots; ts20 (Group limit): A team holds 20 players at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what [JP][PVE]HOUZITYA server 初心者OK publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature [JP][PVE]HOUZITYA server 初心者OK?

These Rust Insights lists include [JP][PVE]HOUZITYA server 初心者OK: Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

What does the population of [JP][PVE]HOUZITYA server 初心者OK look like?

At the time of this refresh, [JP][PVE]HOUZITYA server 初心者OK holds 4 players on 30 slots. A weekly average of 4 players goes with a peak of 15. Look at the last 48 hours and the peak hour is 13:00 UTC, at 10 players on average.

Where does [JP][PVE]HOUZITYA server 初心者OK sit in the rankings?

On player hours for the last seven days, [JP][PVE]HOUZITYA server 初心者OK sits at #1,532, inside the top 7% of ranked servers.

Settings and rules

How is [JP][PVE]HOUZITYA server 初心者OK configured, and what rules apply?

No gather rate appears in the name of [JP][PVE]HOUZITYA server 初心者OK. The group cap stands at 20 players. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

What is the map on [JP][PVE]HOUZITYA server 初心者OK?

[JP][PVE]HOUZITYA server 初心者OK runs a procedural map of size 3,500 with seed 1337, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Custom Map.

Join

How do you connect to [JP][PVE]HOUZITYA server 初心者OK?

Open the console with F1 in Rust and enter client.connect 82.21.2.2:5604. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players It holds 30 slots.
ts20
Group limit A team holds 20 players at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.