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Rust Insights

Server profile

sran' inc. | pump1kk

Online, with 1 of 1000 players on; ranked #8,412 of every public Rust server, the top 38%. It last wiped 18d ago.

Filed under moddedcarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
1/ 1000 players now 0% full
07-day averagepeak 1
#8,412ranktop 38%
18d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75105:0008:0010:0013:0015:0018:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510005:0008:0010:0013:0015:0018:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 38% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.8 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
67% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 25 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 12:01 UTC4d ago 1 – running 1
Sun 11 Oct, 11:48 UTC18d ago 3 halved by day 1 14 days 0
Sat 10 Oct, 10:53 UTC19d ago 3 – 1 days 0
Tue 6 Oct, 09:15 UTC23d ago 1 held half 4.1 days 0
Fri 2 Oct, 20:14 UTC26d ago 1 held half 3.5 days 0
Thu 1 Oct, 17:41 UTC FW28d ago 1 – 1.1 days 0
Tue 29 Sep, 14:02 UTC30d ago 1 held half 2.2 days 0
Wed 23 Sep, 18:45 UTC36d ago 8 halved by day 2 5.8 days 6
Mon 21 Sep, 18:00 UTC38d ago 2 held half 2 days 0
Fri 18 Sep, 07:32 UTC41d ago 1 halved by day 1 3.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average108/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average160/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average66/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average187/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average349/350

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at sran' inc. | pump1kk?

At their busiest, its recent wipes drew 2 players on average. 0 hours after the latest wipe, the crowd peaked. In 67% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 1.

When does sran' inc. | pump1kk wipe, and how often?

No next wipe can be predicted for sran' inc. | pump1kk, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 18 days 7 hours ago.

Server

How well does sran' inc. | pump1kk perform?

Average server fps over the last 48 hours was 35, with a floor of 10. The world held a peak of 61,184 entities, counting buildings, deployables and all the rest. It drew as much as 3,372 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does sran' inc. | pump1kk currently run?

The Rust build is network protocol 2635 and build 168909, running on Windows, for sran' inc. | pump1kk. The same protocol is required to join, and Steam takes care of updating it.

How reliable is sran' inc. | pump1kk, and is it up at the moment?

At the time of this check sran' inc. | pump1kk is online. About 1 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 15 of 168 hours up, or 9% of the time. On 14 September 2026 is when Rust Insights first saw it.

In which location does sran' inc. | pump1kk sit?

There is no region published for sran' inc. | pump1kk. Rust Insights reports the location a server declares, not the physical place of the machine. 80.242.59.137:35120 is where it answers.

Lists and tags

How should you read the tags listed for sran' inc. | pump1kk?

When the game's server browser reads sran' inc. | pump1kk, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1000 (Max players): It holds 1,000 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Who is behind sran' inc. | pump1kk?

A sranrust.ru hostname is published by sran' inc. | pump1kk, and by 14 other servers we track, which suggests the same operator runs them.

On which Rust Insights lists does sran' inc. | pump1kk appear?

sran' inc. | pump1kk appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

How many players are on sran' inc. | pump1kk right now?

Of its 1,000 slots, sran' inc. | pump1kk currently has 1 filled. The seven-day average is 0 players, and the highest point in that week was 1. Look at the last 48 hours and the peak hour is 11:00 UTC, at 1 players on average.

How does sran' inc. | pump1kk compare with other Rust servers in the ranking?

On player hours for the last seven days, sran' inc. | pump1kk sits at #8,412, inside the top 38% of ranked servers.

Map and rules

What are the settings and rules for sran' inc. | pump1kk?

The name of sran' inc. | pump1kk does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is off.

Which map is live on sran' inc. | pump1kk?

The game generates the map on sran' inc. | pump1kk: procedural, size 4,500, seed 576234. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: SRAN MAP.

Join

What is the way to join sran' inc. | pump1kk?

To connect, start Rust and enter client.connect 80.242.59.137:35120 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://discord.com/invite/sran.

The small print

Server tags

What each one means.

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp1000
Max players It holds 1,000 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.