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Rust Insights

Server profile

sran' inc. | sran

Offline, with 0 of 1000 players on; ranked #15,284 of every public Rust server, the top 69%. It last wiped 28d ago.

Filed under moddedcarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 1000 players now 0% full
07-day averagepeak –
#15,284ranktop 69%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123402:0003:0004:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304002:0003:0004:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

16.8 days usual gap between real wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:37 UTC FW28d ago 1 – running 0
Tue 15 Sep, 04:00 UTC44d ago 1 halved by day 2 16.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average16/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average30/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average8/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average37/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average158/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at sran' inc. | sran?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 2.

On what schedule does sran' inc. | sran wipe?

Too few wipes are on record for sran' inc. | sran to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 28 days 1 hours ago.

About the server

Does sran' inc. | sran hold a steady frame rate?

Server fps averaged 30 over 48 hours; the lowest reading was 30. At its highest the entity count reached 11,103: buildings, deployables and everything else. The highest memory figure was 2,866 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is sran' inc. | sran on?

Rust network protocol 2635 and build 168909 on Windows is what sran' inc. | sran runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is sran' inc. | sran, and is it up at the moment?

sran' inc. | sran is offline at the moment; the last time it was seen was 44 hours ago. The uptime it reports puts the last restart at about 23 hours ago. It spent 126 of the last 7 full days' 168 hours up, 75% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for sran' inc. | sran?

A region is not published by sran' inc. | sran. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 80.242.59.137:35100.

Server tags

Which meanings sit behind the tags on sran' inc. | sran?

When the game's server browser reads sran' inc. | sran, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1000 (Max players): It holds 1,000 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Who operates sran' inc. | sran?

A sranrust.ru hostname is published by sran' inc. | sran, and by 14 other servers we track, which suggests the same operator runs them.

Where does sran' inc. | sran turn up among the Rust Insights lists and filters?

sran' inc. | sran appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

How many players are on sran' inc. | sran right now?

sran' inc. | sran was last seen 44 hours ago and is offline right now. Its average over seven days comes to 0 players.

In the ranking of Rust servers, where does sran' inc. | sran place?

Player hours over seven days put sran' inc. | sran at #15,284, within the top 69% of the ranked field.

Map and rules

How is sran' inc. | sran configured, and what rules apply?

The name of sran' inc. | sran does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is off.

What is the map on sran' inc. | sran?

sran' inc. | sran runs a procedural map of size 4,500 with seed 6767676, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name SRAN MAP.

Connecting

How can you get onto sran' inc. | sran?

Type client.connect 80.242.59.137:35100 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://sranrust.ru is its website.

The small print

Server tags

What each one means.

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp1000
Max players It holds 1,000 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.