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Rust Insights

Server profile

[DE] SteppenWolf*s PVE-Insel

Offline, with 1 of 10 players on; ranked #14,560 of every public Rust server, the top 64%. It last wiped 25d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#14,560ranktop 64%
25d agolast wipemonthly schedule
7d 6hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Sep27 Sep1 Oct4 Oct8 Oct11 Oct

Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

3.3 days usual gap between real wipes
100% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 4 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:58 UTC25d ago 1 – running 1
Thu 1 Oct, 14:05 UTC27d ago 1 – 2.9 days 1
Mon 28 Sep, 08:03 UTC31d ago 1 – 3.3 days 1
Thu 24 Sep, 18:57 UTC34d ago 1 – 3.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average15/300
  2. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average24/200
  3. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average13/200
  4. [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 35 on average40/100
  5. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 34 on average58/100
  6. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average8/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at [DE] SteppenWolf*s PVE-Insel?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 1 hours after it started.

On what schedule does [DE] SteppenWolf*s PVE-Insel wipe?

Each month [DE] SteppenWolf*s PVE-Insel wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 25 days ago. The tags put wipes at monthly.

Server details

What Rust version is live on [DE] SteppenWolf*s PVE-Insel?

Rust network protocol 2634 and build 166652 on Windows is what [DE] SteppenWolf*s PVE-Insel runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is [DE] SteppenWolf*s PVE-Insel, and is it up at the moment?

The last sighting of [DE] SteppenWolf*s PVE-Insel was 24 days 23 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 24 September 2026.

What location is listed for [DE] SteppenWolf*s PVE-Insel?

A region is not published by [DE] SteppenWolf*s PVE-Insel. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 79.238.71.179:28025.

Lists and tags

Which meanings sit behind the tags on [DE] SteppenWolf*s PVE-Insel?

These tags come from [DE] SteppenWolf*s PVE-Insel and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature [DE] SteppenWolf*s PVE-Insel?

[DE] SteppenWolf*s PVE-Insel appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How many players are on [DE] SteppenWolf*s PVE-Insel right now?

[DE] SteppenWolf*s PVE-Insel was last seen 24 days 23 hours ago and is offline right now.

In the ranking of Rust servers, where does [DE] SteppenWolf*s PVE-Insel place?

On player hours for the last seven days, [DE] SteppenWolf*s PVE-Insel sits at #14,560, inside the top 64% of ranked servers.

Map and rules

What settings and rules apply on [DE] SteppenWolf*s PVE-Insel?

The name of [DE] SteppenWolf*s PVE-Insel does not state a gather rate. Groups can reach 8 players, which is the default in the game. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

What is the map on [DE] SteppenWolf*s PVE-Insel?

The game generates the map on [DE] SteppenWolf*s PVE-Insel: procedural, size 4,500, seed 777895. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How do you connect to [DE] SteppenWolf*s PVE-Insel?

Open the console with F1 in Rust and enter client.connect 79.238.71.179:28025. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^m,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.