Server profile
[DE] SteppenWolf*s PVE-Insel
Offline, with 1 of 10 players on; ranked #14,560 of every public Rust server, the top 64%. It last wiped 25d ago.
Offline 79.238.71.179:28025 checked 24d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:58 UTC25d ago | 1 | – | running | 1 |
| Thu 1 Oct, 14:05 UTC27d ago | 1 | – | 2.9 days | 1 |
| Mon 28 Sep, 08:03 UTC31d ago | 1 | – | 3.3 days | 1 |
| Thu 24 Sep, 18:57 UTC34d ago | 1 | – | 3.5 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖40/100
- Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet58/100
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps8/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at [DE] SteppenWolf*s PVE-Insel?
Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 1 hours after it started.
On what schedule does [DE] SteppenWolf*s PVE-Insel wipe?
Each month [DE] SteppenWolf*s PVE-Insel wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 25 days ago. The tags put wipes at monthly.
Server details
What Rust version is live on [DE] SteppenWolf*s PVE-Insel?
Rust network protocol 2634 and build 166652 on Windows is what [DE] SteppenWolf*s PVE-Insel runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is [DE] SteppenWolf*s PVE-Insel, and is it up at the moment?
The last sighting of [DE] SteppenWolf*s PVE-Insel was 24 days 23 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 24 September 2026.
What location is listed for [DE] SteppenWolf*s PVE-Insel?
A region is not published by [DE] SteppenWolf*s PVE-Insel. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 79.238.71.179:28025.
Lists and tags
Which meanings sit behind the tags on [DE] SteppenWolf*s PVE-Insel?
These tags come from [DE] SteppenWolf*s PVE-Insel and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature [DE] SteppenWolf*s PVE-Insel?
[DE] SteppenWolf*s PVE-Insel appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
How many players are on [DE] SteppenWolf*s PVE-Insel right now?
[DE] SteppenWolf*s PVE-Insel was last seen 24 days 23 hours ago and is offline right now.
In the ranking of Rust servers, where does [DE] SteppenWolf*s PVE-Insel place?
On player hours for the last seven days, [DE] SteppenWolf*s PVE-Insel sits at #14,560, inside the top 64% of ranked servers.
Map and rules
What settings and rules apply on [DE] SteppenWolf*s PVE-Insel?
The name of [DE] SteppenWolf*s PVE-Insel does not state a gather rate. Groups can reach 8 players, which is the default in the game. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on [DE] SteppenWolf*s PVE-Insel?
The game generates the map on [DE] SteppenWolf*s PVE-Insel: procedural, size 4,500, seed 777895. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How do you connect to [DE] SteppenWolf*s PVE-Insel?
Open the console with F1 in Rust and enter client.connect 79.238.71.179:28025. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.