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Rust Insights

Server profile

[EU] Facepunch 12

Online, with 6 of 300 players on; ranked #1,213 of every public Rust server, the top 5%. It last wiped 27d ago.

Filed under official monthly wipes vanilla
Launch Rust and join
The server's own banner, as it publishes it.
6/ 300 players now 2% full
77-day averagepeak 21
#1,213ranktop 5%
27d agolast wipemonthly schedule
7d 3hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152016:0001:0010:0019:0004:0013:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040016:0001:0010:0019:0004:0013:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 5% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

38 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

010203040+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 38, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago 38 – running 11

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average445/475
  2. Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 214 on average276/300
  3. Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 126 on average90/125
  4. Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 121 on average128/300
  5. Rusty Moose |EU Small|EU · groups of 8+ · monthly · 59 on average110/200
  6. MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10EU · groups of 16+ · monthly · 42 on average77/150

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at [EU] Facepunch 12?

At their busiest, its recent wipes drew 38 players on average. 2 hours after the latest wipe, the crowd peaked.

On what schedule does [EU] Facepunch 12 wipe?

The only wipe on [EU] Facepunch 12 is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 21 hours have passed since its current world was created. Wipes run monthly, as its tags say.

Server details

How well does [EU] Facepunch 12 perform?

Server fps averaged 225 over 48 hours; the lowest reading was 214. At its highest the entity count reached 127,964: buildings, deployables and everything else. It drew as much as 5,894 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on [EU] Facepunch 12?

The Rust build is network protocol 2635 and build 168909, running on Windows, for [EU] Facepunch 12. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for [EU] Facepunch 12, and is it online?

Right now [EU] Facepunch 12 is up and running. The uptime it reports puts the last restart at about 1 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for [EU] Facepunch 12?

No region tag comes from [EU] Facepunch 12, though the name suggests Europe. Rust Insights reports the location a server declares, not the physical place of the machine. 79.137.98.17:28020 is where it answers.

Server tags

How should you read the tags listed for [EU] Facepunch 12?

The tags official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp300 (Max players): It holds 300 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): Not a standard Rust tag: a plugin or the owner put it there are what [EU] Facepunch 12 publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which person or group runs [EU] Facepunch 12?

A playrust.com hostname is published by [EU] Facepunch 12, and by 124 other servers we track, which suggests the same operator runs them.

On which Rust Insights lists does [EU] Facepunch 12 appear?

[EU] Facepunch 12 appears among the following Rust Insights lists: Rust servers running the tutorial, Rust servers in Europe, Official Rust servers, listed and Vanilla Rust servers. You will find it on the server list by applying these filters: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Population

How many players are on [EU] Facepunch 12 right now, and how does that number move?

At the time of this refresh, [EU] Facepunch 12 holds 6 players on 300 slots. The seven-day average is 7 players, and the highest point in that week was 21. Look at the last 48 hours and the peak hour is 20:00 UTC, at 13 players on average.

In the ranking of Rust servers, where does [EU] Facepunch 12 place?

The player-hours ranking for the last seven days puts [EU] Facepunch 12 at #1,213, among the top 5% of all ranked servers.

Rules and settings

What settings and rules apply on [EU] Facepunch 12?

No gather rate appears in the name of [EU] Facepunch 12. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it in the Official tab in game. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.

What is the map on [EU] Facepunch 12?

[EU] Facepunch 12 runs a procedural map of size 4,500 with seed 88587119, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How do you connect to [EU] Facepunch 12?

Type client.connect 79.137.98.17:28020 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Insights

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard Rust plays.
mp300
Max players It holds 300 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc2
Custom tag Not a standard Rust tag: a plugin or the owner put it there.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.