Server profile
[EU] Facepunch 6
Online, with 20 of 350 players on; ranked #544 of every public Rust server, the top 2%. It last wiped 28d ago.
Online 79.137.98.24:28015 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 2% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
- 6d 17hThu 5 Nov, 19:00 UTCFW
- 34d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 226, 26 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW28d ago | 226 | – | running | 6 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On [EU] Facepunch 6, what happens on wipe day?
Recent wipes peaked at 226 players on average. 26 hours after the latest wipe, the crowd peaked.
When does [EU] Facepunch 6 wipe, and how often?
Each month [EU] Facepunch 6 wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days 7 hours have passed since its current world was created. Its tags state a monthly wipe schedule.
Server
Does [EU] Facepunch 6 hold a steady frame rate?
Server fps averaged 212 over 48 hours; the lowest reading was 193. At its highest the entity count reached 173,360: buildings, deployables and everything else. Memory use peaked at 6,885 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is [EU] Facepunch 6 on?
Running on Windows, [EU] Facepunch 6 is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
Has [EU] Facepunch 6 stayed online, and is it up now?
At the time of this check [EU] Facepunch 6 is online. The uptime it reports puts the last restart at about 12 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for [EU] Facepunch 6?
The name of [EU] Facepunch 6 points to Europe, even though no region tag is published. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 79.137.98.24:28015.
Tags
How should you read the tags listed for [EU] Facepunch 6?
The tags official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp350 (Max players): 350 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): Not a standard Rust tag: a plugin or the owner put it there are what [EU] Facepunch 6 publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Who is behind [EU] Facepunch 6?
The same operator probably runs them: [EU] Facepunch 6 publishes a playrust.com hostname, and so do 124 other servers we track.
On which Rust Insights lists does [EU] Facepunch 6 appear?
The Rust Insights lists that carry [EU] Facepunch 6 are Rust servers running the tutorial, Rust servers in Europe, Official Rust servers, listed and Vanilla Rust servers. On the server list, the filters that surface it are Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average; Boxes: Official only.
Population history
How many players are on [EU] Facepunch 6 right now, and how does that number move?
At the time of this refresh, [EU] Facepunch 6 holds 20 players on 350 slots. The seven-day average is 31 players, and the highest point in that week was 68. The busiest point of the last 48 hours fell at 19:00 UTC, averaging 51 players.
Where does [EU] Facepunch 6 sit in the rankings?
The player-hours ranking for the last seven days puts [EU] Facepunch 6 at #544, among the top 2% of all ranked servers.
Map and rules
How is [EU] Facepunch 6 configured, and what rules apply?
The name of [EU] Facepunch 6 does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It appears under Official in the game's server list. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
Which map is live on [EU] Facepunch 6?
[EU] Facepunch 6 runs a procedural map of size 4,500 with seed 423680685, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How do you connect to [EU] Facepunch 6?
Type client.connect 79.137.98.24:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.
