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Rust Insights

Server profile

[EU] Facepunch 8

Online, with 15 of 350 players on; ranked #995 of every public Rust server, the top 4%. It last wiped 27d ago.

Filed under official monthly wipes vanilla
Launch Rust and join
The server's own banner, as it publishes it.
15/ 350 players now 4% full
97-day averagepeak 23
#995ranktop 4%
27d agolast wipemonthly schedule
7d 3hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
01020304016:0001:0010:0019:0004:0013:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040016:0001:0010:0019:0004:0013:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 4% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

63 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

020406080+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 63, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 63 – running 7

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average443/475
  2. Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 214 on average268/300
  3. Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 126 on average90/125
  4. Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 121 on average131/300
  5. Rusty Moose |EU Small|EU · groups of 8+ · monthly · 59 on average112/200
  6. MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10EU · groups of 16+ · monthly · 42 on average78/150

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does [EU] Facepunch 8 look like once wipe day arrives?

At their busiest, its recent wipes drew 63 players on average. The peak crowd on this wipe came 2 hours after it started.

When does [EU] Facepunch 8 wipe, and how often?

Each month [EU] Facepunch 8 wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 21 hours have passed since its current world was created. Its tags state a monthly wipe schedule.

About the server

Does [EU] Facepunch 8 hold a steady frame rate?

The 48-hour average for server fps is 219, and 199 was the lowest seen. The world held a peak of 136,980 entities, counting buildings, deployables and all the rest. Memory use peaked at 6,356 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does [EU] Facepunch 8 currently run?

Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 8 runs. You can only join if your game is on the same protocol; Steam handles that update.

Has [EU] Facepunch 8 stayed online, and is it up now?

At the time of this check [EU] Facepunch 8 is online. About 1 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does [EU] Facepunch 8 run from?

[EU] Facepunch 8 publishes no region tag, but Europe is where its name points. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 79.137.98.10:28015 is where it answers.

Tags

Which meanings sit behind the tags on [EU] Facepunch 8?

When the game's server browser reads [EU] Facepunch 8, it finds these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp350 (Max players): 350 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is open to new players on this server; sc2 (Custom tag): Not a standard Rust tag: a plugin or the owner put it there. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Who operates [EU] Facepunch 8?

The same operator probably runs them: [EU] Facepunch 8 publishes a playrust.com hostname, and so do 124 other servers we track.

Where does [EU] Facepunch 8 turn up among the Rust Insights lists and filters?

[EU] Facepunch 8 appears among the following Rust Insights lists: Rust servers running the tutorial, Rust servers in Europe, Official Rust servers, listed and Vanilla Rust servers. You will find it on the server list by applying these filters: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Population history

How many players are on [EU] Facepunch 8 right now?

At the time of this refresh, [EU] Facepunch 8 holds 15 players on 350 slots. The seven-day average is 9 players, and the highest point in that week was 23. The busiest point of the last 48 hours fell at 17:00 UTC, averaging 19 players.

In the ranking of Rust servers, where does [EU] Facepunch 8 place?

The player-hours ranking for the last seven days puts [EU] Facepunch 8 at #995, among the top 4% of all ranked servers.

Map and rules

How is [EU] Facepunch 8 configured, and what rules apply?

Nothing about gather rate is given in the name of [EU] Facepunch 8. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it in the Official tab in game. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.

Which map is live on [EU] Facepunch 8?

The game generates the map on [EU] Facepunch 8: procedural, size 4,500, seed 1376277816. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How do you connect to [EU] Facepunch 8?

Open the console with F1 in Rust and enter client.connect 79.137.98.10:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Insights

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard Rust plays.
mp350
Max players 350 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Gameplay

^t
Tutorial on Facepunch's tutorial is open to new players on this server.

Other

sc2
Custom tag Not a standard Rust tag: a plugin or the owner put it there.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.