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Rust Insights

Server profile · NA

The Watering Hole RP/PVE [Modded]

Online, with 1 of 100 players on; ranked #3,316 of every public Rust server, the top 15%. It last wiped 26d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
1/ 100 players now 1% full
17-day averagepeak 5
#3,316ranktop 15% · #547 in NA
26d agolast wipemonthly schedule
8d 23hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020020:0005:0014:0000:0009:0018:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

15.9 days usual gap between real wipes
6 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctTue 15 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 8, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW26d ago 8 – running 1
Tue 15 Sep, 19:43 UTC41d ago 5 held half 15.9 days 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 53 on average38/200
  2. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 40 on average36/200
  3. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 35 on average21/100
  4. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 32 on average29/100
  5. [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 26 on average18/150
  6. RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 13 on average10/420

The short version

Quick answers

From the figures on this page.

Wipe days

What does The Watering Hole RP/PVE [Modded] look like once wipe day arrives?

The average busiest point of its recent wipes was 6 players. 1 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does The Watering Hole RP/PVE [Modded] wipe, and how often?

Each month The Watering Hole RP/PVE [Modded] wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 26 days 1 hours ago. Its tags state a monthly wipe schedule.

Server

How well does The Watering Hole RP/PVE [Modded] perform?

Average server fps over the last 48 hours was 108, with a floor of 93. Buildings, deployables and the rest took the entity count as high as 87,855. It drew as much as 4,259 MB of memory. A climbing entity count and low fps are what players experience as lag.

Which Rust version is The Watering Hole RP/PVE [Modded] on?

Rust network protocol 2635 and build 168909 on Windows is what The Watering Hole RP/PVE [Modded] runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for The Watering Hole RP/PVE [Modded], and is it online?

At the time of this check The Watering Hole RP/PVE [Modded] is online. Going by the uptime figure it gives, its last restart was around 4 days 23 hours ago. It spent 162 of the last 7 full days' 168 hours up, 96% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for The Watering Hole RP/PVE [Modded]?

The NA tag is how The Watering Hole RP/PVE [Modded] places itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 74.136.196.241:28023 is where it answers.

Server tags

How should you read the tags listed for The Watering Hole RP/PVE [Modded]?

When the game's server browser reads The Watering Hole RP/PVE [Modded], it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^r (Roleplay): The server is built for roleplay; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): Its browser listing sits under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does The Watering Hole RP/PVE [Modded] appear?

These Rust Insights lists include The Watering Hole RP/PVE [Modded]: Modded Rust servers, explained, Rust PvE servers, live, Rust roleplay servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

What does the population of The Watering Hole RP/PVE [Modded] look like?

Of its 100 slots, The Watering Hole RP/PVE [Modded] currently has 1 filled. A weekly average of 1 players goes with a peak of 5. The busiest point of the last 48 hours fell at 19:00 UTC, averaging 2 players.

How does The Watering Hole RP/PVE [Modded] compare with other Rust servers in the ranking?

In North America, The Watering Hole RP/PVE [Modded] is #547; across all ranked servers it is #3,316 on seven-day player hours, in the top 15%.

Rules and settings

How is The Watering Hole RP/PVE [Modded] configured, and what rules apply?

The name of The Watering Hole RP/PVE [Modded] does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get roleplay as the game mode, towns, jobs and roleplay rules. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on The Watering Hole RP/PVE [Modded]?

The Watering Hole RP/PVE [Modded] runs a procedural map of size 3,500 with seed 1337, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name Custom Map.

Connecting

How can you get onto The Watering Hole RP/PVE [Modded]?

Open the console with F1 in Rust and enter client.connect 74.136.196.241:28023. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://discord.com/invite/dwYuaCmyxt is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^r,NA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp100
Max players 100 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^r
Roleplay The server is built for roleplay.
^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.