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Rust Insights

Server profile · NA

The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |

Offline, with 0 of 110 players on; ranked #15,218 of every public Rust server, the top 70%. It last wiped 26d ago.

Filed under 2x moddedoxidepvepremium
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 110 players now 0% full
07-day averagepeak –
#15,218ranktop 70% · #1546 in NA
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Note: Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:42 UTC26d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO RaiNA · groups of 8+ · 2x · monthly · 3 on average4/200
  2. Nyx's Wasteland | Build • Trade • Survive • BelongNA · groups of 8+ · 2 on average0/50
  3. Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1NA · groups of 8+ · biweekly · 1 on average2/50
  4. Outpost Omega | PVE | Build | Explore | ThriveNA · groups of 8+ · biweekly · 1 on average2/100
  5. [US] RustDecay PVE 15x Relax & Build - No Kill No RaidNA · groups of 8+ · 15x · monthly · 12 on average10/50
  6. [US] RustDecay PVE 5x Zombie & Build - No Kill No RaidNA · groups of 8+ · 5x · 6 on average5/50

The short version

Quick answers

From the figures on this page.

Wipe days

What does The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. 31 hours after the latest wipe, the crowd peaked.

When does The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | wipe, and how often?

The record of The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |'s wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 26 days 5 hours have passed since its current world was created.

About the server

On what version does The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | currently run?

Running on Windows, The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.

Has The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | stayed online, and is it up now?

The last sighting of The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | was 14 days 10 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | run from?

Its NA tag is what The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | uses to list itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. 69.9.150.161:28027 is where it answers.

Server tags

How should you read the tags listed for The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |?

When the game's server browser reads The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp110 (Max players): It holds 110 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^c (Creative): A sandbox: nothing is gathered and you build freely; ^p (PvE): Danger comes from the world, not from other players; ^q (Premium): Joining requires premium status in Rust; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): Its browser listing sits under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | turn up among the Rust Insights lists and filters?

These Rust Insights lists include The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |: Rust servers with a 2x gather rate, Modded Rust servers, explained, Rust build and creative servers, Creative Rust servers, live, Rust PvE servers, live, Zombie servers, listed and explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Creative ^c, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Population

What does the population of The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | look like?

The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | is offline at the moment; the last sighting was 14 days 10 hours ago.

Where does The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | sit in the rankings?

In North America, The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | is #1,546; across all ranked servers it is #15,218 on seven-day player hours, in the top 70%.

Map and rules

How is The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | configured, and what rules apply?

A 2x gather rate is what the name of The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | states. No group limit is set, so the game's default of 8 players applies. You get build & creative as the game mode, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Joining requires premium status in Rust. The server has Valve's VAC anti-cheat switched on.

Which map is live on The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |?

Size 3,500 and seed 1337 define the procedural map on The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

What is the way to join The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |?

Open the console with F1 in Rust and enter client.connect 69.9.150.161:28027. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Joining requires premium status in Rust. Its website can be found at https://discord.com/invite/uNHPRCK8cJ.

The small print

Server tags

What each one means.

Published as mp110,ptrak,$r?,v2634,^c,NA,^p,gmvanilla,cs167781,^q,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp110
Max players It holds 110 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Gameplay

^c
Creative A sandbox: nothing is gathered and you build freely.
^p
PvE Danger comes from the world, not from other players.

Mods and access

^q
Premium Joining requires premium status in Rust.
^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.