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Live edition60,429 playing on 11,767 servers

Rust Insights

Server profile · NA

Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|

Online, with 2 of 100 players on; ranked #1,762 of every public Rust server, the top 8%. It last wiped 27d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join
The server's own banner, as it publishes it.
2/ 100 players now 2% full
37-day averagepeak 10
#1,762ranktop 8% · #267 in NA
27d agolast wipemonthly schedule
7d 20hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246823:0008:0017:0002:0011:0021:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608023:0008:0017:0002:0011:0021:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 8% of all ranked servers, top 14% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

11 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 11, 8 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:55 UTC FW27d ago 11 – running 3

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average50/200
  2. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average36/200
  3. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average30/100
  4. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 31 on average66/100
  5. [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average33/150
  6. RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 12 on average11/420

The short version

Quick answers

From the figures on this page.

Wipe days

What does Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| look like once wipe day arrives?

Recent wipes peaked at 11 players on average. The peak crowd on this wipe came 8 hours after it started.

When does Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| wipe, and how often?

The only wipe on Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 27 days 4 hours have passed since its current world was created. Wipes run monthly, as its tags say.

About the server

Does Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| hold a steady frame rate?

Server fps averaged 52 over 48 hours; the lowest reading was 5. The world held a peak of 167,985 entities, counting buildings, deployables and all the rest. It drew as much as 6,629 MB of memory. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|. Joining needs your game on the same protocol, which Steam updates for you.

Has Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| stayed online, and is it up now?

Right now Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| is up and running. About 15 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| sit?

Its NA tag is what Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| uses to list itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 66.51.99.83:28060.

Lists and tags

What is meant by each tag on Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): Find it in the browser under North America; rustmaps (Custom tag): Not a standard Rust tag: a plugin or the owner put it there are what Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| turn up among the Rust Insights lists and filters?

These Rust Insights lists include Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|: Modded Rust servers, explained, Rust PvE servers, live, Zombie servers, listed and explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How many players are on Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| right now?

Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| shows 2 players at the moment, against 100 slots. The seven-day average is 3 players, and the highest point in that week was 10. The busiest point of the last 48 hours fell at 00:00 UTC, averaging 5 players.

Where does Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| sit in the rankings?

On the seven-day player-hours measure, Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| is #1,762, in the top 8% of all ranked servers and #267 in North America.

Settings and rules

What settings and rules apply on Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|?

The name of Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

What is the map on Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|?

The map on Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases| is custom, size 4,000, with its file published for download here.

Join

How do you connect to Cold Iron Rust |PvE|Convoy|Zombies|SkillTree|Purge|RaidBases|?

Type client.connect 66.51.99.83:28060 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

NA
North America Find it in the browser under North America.

Other

rustmaps
Custom tag Not a standard Rust tag: a plugin or the owner put it there.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.