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Rust Insights

Server profile · NA

US | Ducks PVE Modded Server

Online, with 1 of 25 players on; ranked #3,741 of every public Rust server, the top 17%. It last wiped 26d ago.

Filed under monthly wipes vanillamoddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
1/ 25 players now 4% full
17-day averagepeak 4
#3,741ranktop 17% · #616 in NA
26d agolast wipemonthly schedule
8d 14hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608005:0014:0023:0009:0018:0003:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 17% of all ranked servers, top 33% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

3 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 14hThu 5 Nov, 19:00 UTCFW
  2. 36d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:02 UTC FW26d ago 3 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average31/200
  2. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average43/200
  3. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average38/100
  4. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 32 on average28/100
  5. [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average25/150
  6. RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 12 on average4/420

The short version

Quick answers

From the figures on this page.

Wipe days

What does US | Ducks PVE Modded Server look like once wipe day arrives?

The average busiest point of its recent wipes was 3 players. The peak crowd on this wipe came 5 hours after it started.

When does US | Ducks PVE Modded Server wipe, and how often?

Each month US | Ducks PVE Modded Server wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 26 days 10 hours ago. Wipes run monthly, as its tags say.

Server details

What does performance look like on US | Ducks PVE Modded Server?

The 48-hour average for server fps is 50, and 10 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 116,093. The highest memory figure was 4,104 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on US | Ducks PVE Modded Server?

The Rust build is network protocol 2635 and build 168909, running on Linux, for US | Ducks PVE Modded Server. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for US | Ducks PVE Modded Server, and is it online?

At the time of this check US | Ducks PVE Modded Server is online. Going by the uptime figure it gives, its last restart was around 17 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does US | Ducks PVE Modded Server sit?

With its NA tag, US | Ducks PVE Modded Server lists itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 66.51.99.66:28055.

Tags

Which meanings sit behind the tags on US | Ducks PVE Modded Server?

These tags come from US | Ducks PVE Modded Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp25 (Max players): 25 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Its browser listing sits under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does US | Ducks PVE Modded Server appear?

US | Ducks PVE Modded Server appears among the following Rust Insights lists: Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How many players are on US | Ducks PVE Modded Server right now?

US | Ducks PVE Modded Server shows 1 players at the moment, against 25 slots. A weekly average of 1 players goes with a peak of 4. The busiest point of the last 48 hours fell at 16:00 UTC, averaging 3 players.

How does US | Ducks PVE Modded Server compare with other Rust servers in the ranking?

In North America, US | Ducks PVE Modded Server is #616; across all ranked servers it is #3,741 on seven-day player hours, in the top 17%.

Rules and settings

What settings and rules apply on US | Ducks PVE Modded Server?

No gather rate appears in the name of US | Ducks PVE Modded Server. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.

Which map is live on US | Ducks PVE Modded Server?

Size 4,500 and seed 1337 define the procedural map on US | Ducks PVE Modded Server, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Custom Map.

How to join

How can you get onto US | Ducks PVE Modded Server?

To connect, start Rust and enter client.connect 66.51.99.66:28055 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://discord.com/invite/7sctTtNb8N.

The small print

Server tags

What each one means.

Published as mp25,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp25
Max players 25 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.