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Rust Insights

Server profile · NA

[US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills

Online, with 3 of 100 players on; ranked #5,966 of every public Rust server, the top 27%. It last wiped 27d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join Website
3/ 100 players now 3% full
07-day averagepeak 2
#5,966ranktop 27% · #976 in NA
27d agolast wipemonthly schedule
7d 3hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5216:0001:0010:0020:0005:0014:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020016:0001:0010:0020:0005:0014:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 27% of all ranked servers, top 53% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

2 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:10 UTC27d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average33/200
  2. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average23/200
  3. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 35 on average69/100
  4. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average8/100
  5. [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average16/150
  6. RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 12 on average7/420

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?

The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 1 hours after it started.

When does [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills wipe, and how often?

Each month [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 27 days 14 hours ago. Its tags state a monthly wipe schedule.

About the server

What does performance look like on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?

Average server fps over the last 48 hours was 109, with a floor of 71. At its highest the entity count reached 100,134: buildings, deployables and everything else. Memory use peaked at 4,867 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?

Rust network protocol 2635 and build 168909 on Linux is what [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills runs. You can only join if your game is on the same protocol; Steam handles that update.

Has [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills stayed online, and is it up now?

[US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills is currently reachable and online. The uptime it reports puts the last restart at about 2 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills run from?

Its NA tag is what [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills uses to list itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 66.51.99.39:28019.

Server tags

What is meant by each tag on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?

When the game's server browser reads [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts100 (Group limit): No team may exceed 100 players; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): The server browser files this server under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills turn up among the Rust Insights lists and filters?

[US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills appears among the following Rust Insights lists: Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

What does the population of [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills look like?

At the time of this refresh, [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills holds 3 players on 100 slots. Over the past week it peaked at 2 and averaged 0 players. Its strongest hour in the past 48 was 14:00 UTC, with an average of 1 players.

How does [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills compare with other Rust servers in the ranking?

In North America, [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills is #976; across all ranked servers it is #5,966 on seven-day player hours, in the top 27%.

Map and rules

What settings and rules apply on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?

Nothing about gather rate is given in the name of [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills. 100 players is the most a group can hold. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?

The game generates the map on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills: procedural, size 3,500, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How do you connect to [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?

Type client.connect 66.51.99.39:28019 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://forgerustservers.com is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts100
Group limit No team may exceed 100 players.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.