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Live edition32,155 playing on 11,637 servers

Rust Insights

Server profile · NA

CREED DEV SERVER

Offline, with 0 of 10 players on; ranked #14,230 of every public Rust server, the top 65%. It last wiped 11d ago.

Filed under weekly wipes moddedoxidepve
Launch Rust and join Website
0/ 10 players now 0% full
07-day averagepeak –
#14,230ranktop 65% · #1481 in NA
11d agolast wipeweekly schedule
2d 10hnext wipeSat 31 Oct, 15:10 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct22 Oct24 Oct26 Oct

Note: Top 65% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Next wipe Saturday 31 October, 15:10 UTC, in 2d 10h. Weekly: 7 days after its last wipe

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 4 on average1/50
  2. [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom WNA · groups of 8+ · 1x · weekly · 2 on average0/75
  3. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 251 on average210/2000
  4. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average102/200
  5. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average37/200
  6. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average32/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does CREED DEV SERVER wipe, and how often?

An estimate from weekly: 7 days after its last wipe gives the next wipe on CREED DEV SERVER. You can expect the next wipe on Saturday 31 October at 15:10 UTC. This world dates from 11 days 13 hours ago. A weekly wipe schedule is published in its tags.

Server

Which Rust version is CREED DEV SERVER on?

Rust network protocol 2634 and build 167781 on Linux is what CREED DEV SERVER runs. Joining needs your game on the same protocol, which Steam updates for you.

Has CREED DEV SERVER stayed online, and is it up now?

CREED DEV SERVER is offline at the moment; the last time it was seen was 10 days 1 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 17 October 2026.

In which location does CREED DEV SERVER sit?

Its NA tag is what CREED DEV SERVER uses to list itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 66.51.99.162:28150.

Tags

Which meanings sit behind the tags on CREED DEV SERVER?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^w (Weekly): Once a week it wipes; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Its browser listing sits under North America are what CREED DEV SERVER publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which person or group runs CREED DEV SERVER?

CREED DEV SERVER and 12 other servers we track all publish a creedrustservers.com hostname, so the same operator most likely runs them.

On which Rust Insights lists does CREED DEV SERVER appear?

These Rust Insights lists include CREED DEV SERVER: Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Population

What does the population of CREED DEV SERVER look like?

CREED DEV SERVER was last seen 10 days 1 hours ago and is offline right now.

Where does CREED DEV SERVER sit in the rankings?

In North America, CREED DEV SERVER is #1,481; across all ranked servers it is #14,230 on seven-day player hours, in the top 65%.

Settings and rules

How is CREED DEV SERVER configured, and what rules apply?

The name of CREED DEV SERVER does not state a gather rate. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on CREED DEV SERVER?

Size 4,096 and seed 1 define the procedural map on CREED DEV SERVER, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: Custom Procedural.

Connecting

What is the way to join CREED DEV SERVER?

Open the console with F1 in Rust and enter client.connect 66.51.99.162:28150. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://creedrustservers.com.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^w,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Once a week it wipes.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.