Skip to the story

Live edition101,018 playing on 11,889 servers

Rust Insights

Server profile · NA

RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events

Online, with 3 of 50 players on; ranked #1,472 of every public Rust server, the top 7%. It last wiped 6d ago.

Filed under weekly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
3/ 50 players now 6% full
47-day averagepeak 23
#1,472ranktop 7% · #222 in NA
6d agolast wipeweekly schedule
52mnext wipeThu 29 Oct, 18:11 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246818:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608018:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 7% of all ranked servers, top 12% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 29 October, 18:11 UTC, in 52m. Every Thursday at 18:11 UTC · high confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
17 wipe-day peak players, last three wipes
0% crowd held else halves by day 5

Coming wipes

  1. 52mThu 29 Oct, 18:11 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 14d 0hThu 12 Nov, 18:11 UTC
  4. 21d 0hThu 19 Nov, 18:11 UTC
  5. 28d 0hThu 26 Nov, 18:11 UTC
  6. 35d 1hThu 3 Dec, 19:00 UTCFW
  7. 42d 0hThu 10 Dec, 18:11 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 15 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 23, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:11 UTC6d ago 23 – running 6
Thu 15 Oct, 17:40 UTC13d ago 14 halved by day 5 7 days 3
Thu 8 Oct, 17:25 UTC20d ago 14 halved by day 5 7 days 1
Thu 1 Oct, 18:04 UTC FW27d ago 20 halved by day 5 7 days 1
Thu 24 Sep, 18:31 UTC34d ago 18 halved by day 4 7 days 0
Thu 17 Sep, 18:04 UTC41d ago 19 halved by day 4 7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom WNA · groups of 8+ · 1x · weekly · 2 on average2/75
  2. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average174/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average62/200
  4. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average29/200
  5. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average30/200
  6. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 35 on average74/100

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events?

At their busiest, its recent wipes drew 17 players on average. 3 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 5.

How often does RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events wipe, and on which day?

Wipes on RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events come every Thursday at 18:11 UTC. A wipe is expected on Thursday 29 October at 18:11 UTC. 6 days 23 hours have passed since its current world was created. A weekly wipe schedule is published in its tags.

Server details

Does RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events hold a steady frame rate?

Server fps averaged 49 over 48 hours; the lowest reading was 18. The world held a peak of 148,574 entities, counting buildings, deployables and all the rest. Memory use peaked at 5,989 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events currently run?

Rust network protocol 2635 and build 168909 on Linux is what RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events runs. Joining needs your game on the same protocol, which Steam updates for you.

Has RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events stayed online, and is it up now?

At the time of this check RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events is online. About 4 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events sit?

Its NA tag is what RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events uses to list itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 168.100.160.43:30015 is where it answers.

Lists and tags

How should you read the tags listed for RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events?

When the game's server browser reads RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts150 (Group limit): A team holds 150 players at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^w (Weekly): The cycle repeats each week; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Its browser listing sits under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events turn up among the Rust Insights lists and filters?

These Rust Insights lists include RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events: Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Population

What does the population of RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events look like?

At the time of this refresh, RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events holds 3 players on 50 slots. A weekly average of 4 players goes with a peak of 23. Look at the last 48 hours and the peak hour is 12:00 UTC, at 6 players on average.

Where does RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events sit in the rankings?

RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events holds #1,472 for player hours over the last seven days, #222 in North America and in the top 7% of all ranked servers.

Map and rules

How is RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events configured, and what rules apply?

The name of RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events does not state a gather rate. 150 players is the most a group can hold. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events?

The game generates the map on RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events: procedural, size 4,250, seed 350804271. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How can you get onto RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events?

Open the console with F1 in Rust and enter client.connect 168.100.160.43:30015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://rustmode.tebex.io.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^w,NA,^p,gmrust,cs168909,ts150,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The slot count is 50.
ts150
Group limit A team holds 150 players at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The cycle repeats each week.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.