Skip to the story

Live edition47,233 playing on 11,652 servers

Rust Insights

Server profile · EU

[UK] Cozmos PvE | Skill Tree | Bots

Online, with 0 of 50 players on; ranked #3,582 of every public Rust server, the top 16%. It last wiped 13d ago.

Filed under quad biweekly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
17-day averagepeak 3
#3,582ranktop 16% · #1332 in EU
13d agolast wipebiweekly schedule
9hnext wipeThu 29 Oct, 18:11 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304009:0018:0003:0012:0022:0007:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Note: Top 16% of all ranked servers, top 46% in EU, and #230 of the quad servers (top 28%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 29 October, 18:11 UTC, in 9h. Its biweekly schedule tag · low confidence

14 days usual gap between real wipes
6 wipe-day peak players, last three wipes
0% crowd held else halves by day 13

Coming wipes

  1. 9hThu 29 Oct, 18:11 UTC
  2. 7d 10hThu 5 Nov, 19:00 UTCFW
  3. 14d 9hThu 12 Nov, 18:11 UTC
  4. 28d 9hThu 26 Nov, 18:11 UTC
  5. 35d 10hThu 3 Dec, 19:00 UTCFW
  6. 42d 9hThu 10 Dec, 18:11 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 6, 42 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:11 UTC13d ago 6 – running 1
Thu 1 Oct, 17:58 UTC FW27d ago 6 halved by day 13 14 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average0/50
  2. Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 1 on average3/50
  3. [DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 3 on average1/50
  4. PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKEREU · quad · monthly · 2 on average1/100
  5. Casual PVE Svenska KrigareEU · quad · 1 on average0/20
  6. Noob Friendly PVE ServerEU · quad · monthly · 1 on average0/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does [UK] Cozmos PvE | Skill Tree | Bots look like once wipe day arrives?

The average busiest point of its recent wipes was 6 players. 42 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 13.

How often does [UK] Cozmos PvE | Skill Tree | Bots wipe, and on which day?

Its tag sets the prediction: too few wipes on [UK] Cozmos PvE | Skill Tree | Bots are on record to confirm the schedule. Thursday 29 October at 18:11 UTC is when the next wipe is due. The world you are playing on now was made 13 days 14 hours ago. According to its tags, wipes come every two weeks.

Server details

What does performance look like on [UK] Cozmos PvE | Skill Tree | Bots?

The 48-hour average for server fps is 14, and 5 was the lowest seen. At its highest the entity count reached 105,171: buildings, deployables and everything else. The highest memory figure was 3,477 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is [UK] Cozmos PvE | Skill Tree | Bots on?

Rust network protocol 2635 and build 168909 on Linux is what [UK] Cozmos PvE | Skill Tree | Bots runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is [UK] Cozmos PvE | Skill Tree | Bots, and is it up at the moment?

[UK] Cozmos PvE | Skill Tree | Bots is currently reachable and online. Going by the uptime figure it gives, its last restart was around 6 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 1 October 2026.

What location is listed for [UK] Cozmos PvE | Skill Tree | Bots?

The EU tag is how [UK] Cozmos PvE | Skill Tree | Bots places itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 66.51.97.50:28080.

Lists and tags

Which meanings sit behind the tags on [UK] Cozmos PvE | Skill Tree | Bots?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): Find it in the browser under Europe are what [UK] Cozmos PvE | Skill Tree | Bots publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does [UK] Cozmos PvE | Skill Tree | Bots appear?

The Rust Insights lists that carry [UK] Cozmos PvE | Skill Tree | Bots are Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population history

What does the population of [UK] Cozmos PvE | Skill Tree | Bots look like?

[UK] Cozmos PvE | Skill Tree | Bots shows 0 players at the moment, against 50 slots. The seven-day average is 1 players, and the highest point in that week was 3. The busiest point of the last 48 hours fell at 19:00 UTC, averaging 2 players.

Where does [UK] Cozmos PvE | Skill Tree | Bots sit in the rankings?

In Europe, [UK] Cozmos PvE | Skill Tree | Bots is #1,332; across all ranked servers it is #3,582 on seven-day player hours, in the top 16%. In the quad category it ranks #230.

Rules and settings

What settings and rules apply on [UK] Cozmos PvE | Skill Tree | Bots?

The name of [UK] Cozmos PvE | Skill Tree | Bots does not state a gather rate. quad is the group name, and it caps groups at 4 players. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on [UK] Cozmos PvE | Skill Tree | Bots?

Size 3,600 and seed 93371922 define the procedural map on [UK] Cozmos PvE | Skill Tree | Bots, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How do you connect to [UK] Cozmos PvE | Skill Tree | Bots?

Type client.connect 66.51.97.50:28080 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://discord.com/invite/avmSZfgnbf.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts4
Group limit Team size is capped at 4.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.