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Rust Insights

Server profile · NA

[US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8

Online, with 3 of 75 players on; ranked #2,100 of every public Rust server, the top 10%. It last wiped 3d ago.

Filed under 2x biweekly wipes vanillamoddedoxide
Launch Rust and join Website
3/ 75 players now 4% full
27-day averagepeak 13
#2,100ranktop 10% · #327 in NA
3d agolast wipebiweekly schedule
9d 1hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152018:0003:0012:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608018:0003:0012:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k17 Oct19 Oct21 Oct23 Oct25 Oct27 Oct

Note: Top 10% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

1.2 days usual gap between real wipes
50% on rhythm of its recent wipes
7 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 10d 7hSat 7 Nov, 00:41 UTC
  3. 24d 7hSat 21 Nov, 00:41 UTC
  4. 37d 1hThu 3 Dec, 19:00 UTCFW
  5. 38d 7hSat 5 Dec, 00:41 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 24 OctThu 22 OctMon 19 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 13, 27 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 00:41 UTC3d ago 13 – running 2
Thu 22 Oct, 20:00 UTC4d ago 4 – 1.2 days 1
Mon 19 Oct, 01:03 UTC8d ago 4 held half 3.8 days 2
Sat 17 Oct, 20:17 UTC9d ago 4 – 1.2 days 1
Sat 17 Oct, 01:37 UTC10d ago 4 – 0.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - US 2X Medium | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · biweekly · 18 on average5/100
  2. (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVPNA · groups of 8+ · 2x · biweekly · 2 on average2/100
  3. TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | BiweeklyNA · groups of 8+ · 2x · biweekly · 1 on average0/100
  4. 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmeltNA · groups of 8+ · 2x · biweekly · 1 on average0/150
  5. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 338 on average193/200
  6. US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 130 on average82/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8?

At their busiest, its recent wipes drew 7 players on average. 27 hours after the latest wipe, the crowd peaked. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

On what schedule does [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 wipe?

Too few wipes are on record for [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 to confirm its schedule, so the tag guides the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 3 days 16 hours ago. According to its tags, wipes come every two weeks.

Server details

Does [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 hold a steady frame rate?

The 48-hour average for server fps is 60, and 53 was the lowest seen. At its highest the entity count reached 128,236: buildings, deployables and everything else. Memory use peaked at 4,091 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8?

Rust network protocol 2635 and build 168909 on Linux is what [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 runs. The same protocol is required to join, and Steam takes care of updating it.

Has [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 stayed online, and is it up now?

Right now [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 is up and running. About 15 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 17 October 2026.

In which location does [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 sit?

With its NA tag, [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 lists itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 66.51.96.51:28000.

Tags

What is meant by each tag on [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8?

When the game's server browser reads [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): The slot count is 75; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Its browser listing sits under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8?

The Rust Insights lists that carry [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 are Rust servers with a 2x gather rate, Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

Player counts

How many players are on [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 right now?

At the time of this refresh, [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 holds 3 players on 75 slots. A weekly average of 2 players goes with a peak of 13. The busiest point of the last 48 hours fell at 01:00 UTC, averaging 10 players.

Where does [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 sit in the rankings?

On the seven-day player-hours measure, [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 is #2,100, in the top 10% of all ranked servers and #327 in North America.

Map and rules

What settings and rules apply on [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8?

Going by its name, [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 gathers at 2x. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Calling itself vanilla, it gives this meaning: facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.

What is the map on [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8?

The game generates the map on [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8: procedural, size 4,200, seed 1091. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How do you connect to [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8?

To connect, start Rust and enter client.connect 66.51.96.51:28000 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://discord.com/invite/qCGCPsAZX is its website.

The small print

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players The slot count is 75.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.