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Rust Insights

Server profile · NA

TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly

Online, with 0 of 100 players on; ranked #3,253 of every public Rust server, the top 15%. It last wiped 13d ago.

Filed under 2x biweekly wipes vanillamoddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 100 players now 0% full
17-day averagepeak 6
#3,253ranktop 15% · #532 in NA
13d agolast wipebiweekly schedule
7d 17hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123402:0011:0020:0004:0013:0023:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020002:0011:0020:0004:0013:0023:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

28 days usual gap between real wipes
100% on rhythm of its recent wipes
4 wipe-day peak players, last three wipes
0% crowd held else halves by day 9

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 14d 22hThu 12 Nov, 23:13 UTC
  3. 35d 17hThu 3 Dec, 19:00 UTCFW
  4. 42d 22hThu 10 Dec, 23:13 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:13 UTC13d ago 7 – running 2
Thu 1 Oct, 17:59 UTC FW27d ago 4 halved by day 13 14.2 days 0
Thu 17 Sep, 23:13 UTC41d ago 1 halved by day 5 13.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - US 2X Medium | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · biweekly · 11 on average5/100
  2. (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVPNA · groups of 8+ · 2x · biweekly · 2 on average1/100
  3. [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!NA · groups of 8+ · 2x · biweekly · 2 on average1/75
  4. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 368 on average166/200
  5. US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 147 on average206/205
  6. HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 125 on average450/465

The short version

Quick answers

From the figures on this page.

Wipe days

What does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly look like once wipe day arrives?

Recent wipes peaked at 4 players on average. The peak crowd on this wipe came 4 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 9.

On what schedule does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly wipe?

Wipes on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly come every 4 weeks on Thursday at 23:13 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 13 days 1 hours ago. According to its tags, wipes come every two weeks.

About the server

Does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly hold a steady frame rate?

Server fps averaged 134 over 48 hours; the lowest reading was 79. Buildings, deployables and the rest took the entity count as high as 53,785. Memory use peaked at 3,949 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly, and is it up at the moment?

TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is currently reachable and online. About 5 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly run from?

With its NA tag, TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly lists itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 168.197.96.43:28015.

Tags

How should you read the tags listed for TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

When the game's server browser reads TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^b (Biweekly): Two weeks is the gap between wipes; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): Find it in the browser under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly appear?

TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly appears among the following Rust Insights lists: Rust servers with a 2x gather rate, Modded Rust servers, explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Population history

How many players are on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly right now?

At the time of this refresh, TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly holds 0 players on 100 slots. A weekly average of 1 players goes with a peak of 6. Look at the last 48 hours and the peak hour is 05:00 UTC, at 3 players on average.

How does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly compare with other Rust servers in the ranking?

TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly holds #3,253 for player hours over the last seven days, #532 in North America and in the top 15% of all ranked servers.

Map and rules

What are the settings and rules for TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

The name of TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly says 2x gather. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Calling itself vanilla, it gives this meaning: facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.

Which map is live on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly runs a procedural map of size 3,000 with seed 1611451828, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How can you get onto TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

To connect, start Rust and enter client.connect 168.197.96.43:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://discord.com/invite/QpwNR4Tynm.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.