Server profile · NA
Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS!
Online, with 0 of 12 players on; ranked #12,195 of every public Rust server, the top 55%. It last wiped 1d ago.
Online NA 66.33.12.78:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 55% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS! wipe?
An estimate from the force wipe gives the next wipe on Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS!. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 42 hours have passed since its current world was created. The tags put wipes at monthly.
Server details
Which Rust version is Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS! on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS!. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS!, and is it online?
Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS! is currently reachable and online. On 26 October 2026 is when Rust Insights first saw it.
What location is listed for Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS!?
Its NA tag is what Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS! uses to list itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 66.33.12.78:28015.
Tags
Which meanings sit behind the tags on Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS!?
The tags gmrust (Game mode): Survival as standard Rust plays; mp12 (Max players): The slot count is 12; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^p (PvE): There is no player fighting; the world itself is the danger; ^e (Minigames): Minigames fill this server, including arenas, Bedwars and parkour; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; NA (North America): The server browser files this server under North America are what Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS! publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS! turn up among the Rust Insights lists and filters?
Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS! appears among the following Rust Insights lists: Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Population history
How many players are on Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS! right now?
At the time of this refresh, Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS! holds 0 players on 12 slots. A weekly average of 0 players goes with a peak of 1. Look at the last 48 hours and the peak hour is 21:00 UTC, at 1 players on average.
In the ranking of Rust servers, where does Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS! place?
In North America, Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS! is #1,385; across all ranked servers it is #12,195 on seven-day player hours, in the top 55%.
Rules and settings
What are the settings and rules for Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS!?
Nothing about gather rate is given in the name of Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS!. No group limit is set, so the game's default of 8 players applies. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS!?
The map on Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS! is procedural and the game generates it.
Join
What is the way to join Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS!?
To connect, start Rust and enter client.connect 66.33.12.78:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.