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Rust Insights

Server profile

BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS

Online, with 2 of 200 players on; ranked #1,214 of every public Rust server, the top 5%. It last wiped 8d ago.

Filed under biweekly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
2/ 200 players now 1% full
77-day averagepeak 21
#1,214ranktop 5%
8d agolast wipebiweekly schedule
5d 10hnext wipeTue 3 Nov, 16:21 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
02.557.51007:0016:0001:0010:0020:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020007:0016:0001:0010:0020:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 5% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Tuesday 3 November, 16:21 UTC, in 5d 10h. Its biweekly schedule tag · low confidence

30 days usual gap between real wipes
24 wipe-day peak players, last three wipes
0% crowd held else halves by day 6

Coming wipes

  1. 5d 10hTue 3 Nov, 16:21 UTC
  2. 7d 12hThu 5 Nov, 19:00 UTCFW
  3. 19d 10hTue 17 Nov, 16:21 UTC
  4. 33d 10hTue 1 Dec, 16:21 UTC
  5. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 20 OctSun 20 Sep
010203040+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 25, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 16:21 UTC8d ago 25 – running 10
Sun 20 Sep, 17:14 UTC38d ago 22 halved by day 6 30 days 5

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RUSTILA PVE | SKINDROP | RAIDS | SKILL | KIT | TP | WIPED 15.10groups of 8+ · biweekly · 10 on average0/100
  2. M_SERVER PVEEU · groups of 8+ · biweekly · 1 on average0/100
  3. RUMINI-Rust =|PVE|Нервы|На|Пределе|=EU · groups of 8+ · monthly · 2 on average1/22
  4. №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Shogroups of 16+ · monthly · 2 on average5/40
  5. Fusion 3.64 (test)groups of 8+ · monthly · 1 on average0/30
  6. RustOfWarPvE x3-15 Loot+NoRaid NoKill Wipe17.10groups of 10+ · 3x · biweekly · 3 on average0/100

The short version

Quick answers

From the figures on this page.

Wipe days

What does BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS look like once wipe day arrives?

Recent wipes peaked at 24 players on average. 2 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 6.

How often does BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS wipe, and on which day?

Too few wipes are on record for BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS to confirm its schedule, so the tag guides the prediction. You can expect the next wipe on Tuesday 3 November at 16:21 UTC. The world you are playing on now was made 8 days 13 hours ago. Its tags carry an every-two-weeks wipe schedule.

Server details

What does performance look like on BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS?

The 48-hour average for server fps is 84, and 4 was the lowest seen. At its highest the entity count reached 145,205: buildings, deployables and everything else. Memory use peaked at 5,006 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS?

Running on Windows, BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS, and is it online?

Right now BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS is up and running. Going by the uptime figure it gives, its last restart was around 1 hours ago. It spent 163 of the last 7 full days' 168 hours up, 97% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS?

There is no region published for BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 195.18.27.96:35100.

Lists and tags

What is meant by each tag on BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS?

When the game's server browser reads BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp200 (Max players): It holds 200 slots; ts100 (Group limit): Team size is capped at 100; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): Two weeks is the gap between wipes; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS turn up among the Rust Insights lists and filters?

These Rust Insights lists include BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS: Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

What does the population of BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS look like?

At the time of this refresh, BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS holds 2 players on 200 slots. The seven-day average is 7 players, and the highest point in that week was 21. Its strongest hour in the past 48 was 17:00 UTC, with an average of 10 players.

Where does BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS sit in the rankings?

Player hours over seven days put BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS at #1,214, within the top 5% of the ranked field.

Rules and settings

How is BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS configured, and what rules apply?

Nothing about gather rate is given in the name of BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS. 100 players is the most a group can hold. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS?

Size 4,250 and seed 121315421 define the procedural map on BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.

Connecting

What is the way to join BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS?

To connect, start Rust and enter client.connect 195.18.27.96:35100 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://discord.com/invite/s3jVd2AFEj is its website.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^b,^e,^p,gmvanilla,cs168909,ts100,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp200
Max players It holds 200 slots.
ts100
Group limit Team size is capped at 100.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Gameplay

^e
Minigames This server hosts minigames: arenas, Bedwars, parkour and more.
^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.