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Rust Insights

Server profile

Fusion 3.64 (test)

Online, with 2 of 30 players on; ranked #2,732 of every public Rust server, the top 12%. It last wiped 27d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
2/ 30 players now 7% full
17-day averagepeak 4
#2,732ranktop 12%
27d agolast wipemonthly schedule
7d 18hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020001:0010:0019:0003:0012:0022:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 12% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

1.7 days usual gap between real wipes
1 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:47 UTC FW27d ago 1 – running 0
Wed 30 Sep, 01:39 UTC28d ago 1 – 1.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RUMINI-Rust =|PVE|Нервы|На|Пределе|=EU · groups of 8+ · monthly · 2 on average3/22
  2. №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Shogroups of 16+ · monthly · 2 on average3/40
  3. RUSTILA PVE | SKINDROP | RAIDS | SKILL | KIT | TP | WIPED 15.10groups of 8+ · biweekly · 10 on average2/100
  4. BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONSgroups of 100+ · biweekly · 7 on average3/200
  5. M_SERVER PVEEU · groups of 8+ · biweekly · 1 on average0/100
  6. EU GOM 25x Monthly PVE Grumpy Old Man |Kits|Skins|BackPack|ShopEU · groups of 15+ · 25x · monthly · 5 on average4/100

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Fusion 3.64 (test)?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started.

On what schedule does Fusion 3.64 (test) wipe?

Each month Fusion 3.64 (test) wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 27 days 5 hours ago. Its tags state a monthly wipe schedule.

Server

Does Fusion 3.64 (test) hold a steady frame rate?

The 48-hour average for server fps is 86, and 32 was the lowest seen. The world held a peak of 197,904 entities, counting buildings, deployables and all the rest. The highest memory figure was 5,339 MB. A climbing entity count and low fps are what players experience as lag.

On what version does Fusion 3.64 (test) currently run?

Rust network protocol 2635 and build 168909 on Windows is what Fusion 3.64 (test) runs. The same protocol is required to join, and Steam takes care of updating it.

Has Fusion 3.64 (test) stayed online, and is it up now?

At the time of this check Fusion 3.64 (test) is online. The uptime it reports puts the last restart at about 5 hours ago. It spent 144 of the last 7 full days' 168 hours up, 86% of the time. Rust Insights first logged this server on 18 September 2026.

What location is listed for Fusion 3.64 (test)?

No region is published by Fusion 3.64 (test). Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 64.74.161.94:28015 is where it answers.

Lists and tags

How should you read the tags listed for Fusion 3.64 (test)?

The tags gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): The slot count is 30; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^e (Minigames): Minigames fill this server, including arenas, Bedwars and parkour; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Fusion 3.64 (test) publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Fusion 3.64 (test)?

Fusion 3.64 (test) appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

What does the population of Fusion 3.64 (test) look like?

At the time of this refresh, Fusion 3.64 (test) holds 2 players on 30 slots. The seven-day average is 1 players, and the highest point in that week was 4. Its strongest hour in the past 48 was 14:00 UTC, with an average of 3 players.

How does Fusion 3.64 (test) compare with other Rust servers in the ranking?

On player hours for the last seven days, Fusion 3.64 (test) sits at #2,732, inside the top 12% of ranked servers.

Map and rules

How is Fusion 3.64 (test) configured, and what rules apply?

Nothing about gather rate is given in the name of Fusion 3.64 (test). Groups can reach 8 players, which is the default in the game. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

What is the map on Fusion 3.64 (test)?

Size 4,500 and seed 138020313 define the procedural map on Fusion 3.64 (test), generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How can you get onto Fusion 3.64 (test)?

To connect, start Rust and enter client.connect 64.74.161.94:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://fusion364.wixsite.com/rust.

The small print

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,^m,^e,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp30
Max players The slot count is 30.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^e
Minigames Minigames fill this server, including arenas, Bedwars and parkour.
^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.