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Rust Insights

Server profile · EU

M_SERVER PVE

Offline, with 0 of 100 players on; ranked #3,227 of every public Rust server, the top 15%. It last wiped 14d ago.

Filed under biweekly wipes moddedoxidepve
Launch Rust and join Website
0/ 100 players now 0% full
17-day averagepeak 8
#3,227ranktop 15% · #1216 in EU
14d agolast wipebiweekly schedule
7d 9hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123410:0020:0004:0014:0000:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020010:0020:0004:0014:0000:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 15% of all ranked servers, top 42% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

7.1 days usual gap between real wipes
0% on rhythm of its recent wipes
7 wipe-day peak players, last three wipes
67% crowd held else halves by day 7

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 13d 16hThu 12 Nov, 02:17 UTC
  3. 27d 16hThu 26 Nov, 02:17 UTC
  4. 35d 9hThu 3 Dec, 19:00 UTCFW
  5. 41d 16hThu 10 Dec, 02:17 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctSun 27 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 7, 14 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 02:17 UTC14d ago 7 – running 0
Thu 1 Oct, 17:50 UTC FW27d ago 8 halved by day 7 13.4 days 2
Sun 27 Sep, 04:01 UTC32d ago 6 held half 4.6 days 0
Sat 26 Sep, 18:14 UTC32d ago 6 – 0.4 days 2
Thu 17 Sep, 02:12 UTC42d ago 7 held half 9.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RUMINI-Rust =|PVE|Нервы|На|Пределе|=EU · groups of 8+ · monthly · 2 on average1/22
  2. RUSTILA PVE | SKINDROP | RAIDS | SKILL | KIT | TP | WIPED 15.10groups of 8+ · biweekly · 9 on average5/100
  3. BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONSgroups of 100+ · biweekly · 7 on average5/200
  4. EU GOM 25x Monthly PVE Grumpy Old Man |Kits|Skins|BackPack|ShopEU · groups of 15+ · 25x · monthly · 5 on average5/100
  5. №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Shogroups of 16+ · monthly · 2 on average2/40
  6. Fusion 3.64 (test)groups of 8+ · monthly · 1 on average0/30

The short version

Quick answers

From the figures on this page.

Wipe days

On M_SERVER PVE, what happens on wipe day?

At their busiest, its recent wipes drew 7 players on average. 14 hours into the latest wipe, the crowd on the server reached its peak. In 67% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 7.

How often does M_SERVER PVE wipe, and on which day?

Too few wipes are on record for M_SERVER PVE to confirm its schedule, so the tag guides the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 14 days 7 hours have passed since its current world was created. According to its tags, wipes come every two weeks.

About the server

How well does M_SERVER PVE perform?

Average server fps over the last 48 hours was 119, with a floor of 114. The world held a peak of 134,061 entities, counting buildings, deployables and all the rest. The highest memory figure was 4,673 MB. A climbing entity count and low fps are what players experience as lag.

On what version does M_SERVER PVE currently run?

Running on Linux, M_SERVER PVE is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

How reliable is M_SERVER PVE, and is it up at the moment?

M_SERVER PVE is offline at the moment; the last time it was seen was 41 minutes ago. Going by the uptime figure it gives, its last restart was around 4 hours ago. The last 7 full days gave 148 of 168 hours up, or 88% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does M_SERVER PVE run from?

With its EU tag, M_SERVER PVE lists itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 94.154.200.202:28016.

Tags

Which meanings sit behind the tags on M_SERVER PVE?

When the game's server browser reads M_SERVER PVE, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): Two weeks is the gap between wipes; ^e (Minigames): Minigames fill this server, including arenas, Bedwars and parkour; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Its browser listing sits under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which person or group runs M_SERVER PVE?

Among the servers we track, only M_SERVER PVE uses this m-server.pp.ua hostname.

On which Rust Insights lists does M_SERVER PVE appear?

The Rust Insights lists that carry M_SERVER PVE are Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population history

How many players are on M_SERVER PVE right now?

M_SERVER PVE is offline at the moment; the last sighting was 41 minutes ago. Over the past week it peaked at 8 and averaged 1 players. Look at the last 48 hours and the peak hour is 17:00 UTC, at 4 players on average.

In the ranking of Rust servers, where does M_SERVER PVE place?

In Europe, M_SERVER PVE is #1,216; across all ranked servers it is #3,227 on seven-day player hours, in the top 15%.

Map and rules

What settings and rules apply on M_SERVER PVE?

The name of M_SERVER PVE does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get minigames & battle royale as the game mode, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

What is the map on M_SERVER PVE?

Size 4,500 and seed 1090470307 define the procedural map on M_SERVER PVE, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How do you connect to M_SERVER PVE?

To connect, start Rust and enter client.connect 94.154.200.202:28016 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://M-SERVER.pp.ua/.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^e,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Gameplay

^e
Minigames Minigames fill this server, including arenas, Bedwars and parkour.
^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.