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Rust Insights

Server profile · NA

RustForNoobs.com Primitive | Bow / Melee | Medieval

Online, with 0 of 50 players on; ranked #3,026 of every public Rust server, the top 14%. It last wiped 5d ago.

Filed under biweekly wipes moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
17-day averagepeak 7
#3,026ranktop 14% · #501 in NA
5d agolast wipebiweekly schedule
7d 15hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246804:0013:0022:0007:0016:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608004:0013:0022:0007:0016:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 14% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

9.3 days usual gap between real wipes
100% on rhythm of its recent wipes
5 wipe-day peak players, last three wipes
60% crowd held else halves by day 4

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 8d 7hFri 6 Nov, 11:17 UTC
  3. 14d 18hThu 12 Nov, 21:54 UTC
  4. 22d 7hFri 20 Nov, 11:17 UTC
  5. 35d 15hThu 3 Dec, 19:00 UTCFW
  6. 36d 7hFri 4 Dec, 11:17 UTC
  7. 42d 18hThu 10 Dec, 21:54 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctThu 15 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 6, 35 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:17 UTC5d ago 6 – running 0
Thu 15 Oct, 21:54 UTC13d ago 4 held half 7.6 days 2
Fri 9 Oct, 11:17 UTC19d ago 4 held half 6.4 days 0
Thu 1 Oct, 17:49 UTC FW27d ago 5 halved by day 3 7.7 days 0
Fri 25 Sep, 11:18 UTC33d ago 4 held half 6.3 days 0
Thu 17 Sep, 21:54 UTC41d ago 3 halved by day 5 7.6 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 21 on average29/400
  2. JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average7/120
  3. [EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 16 on average6/400
  4. JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average4/120
  5. Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average4/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at RustForNoobs.com Primitive | Bow / Melee | Medieval?

Recent wipes peaked at 5 players on average. 35 hours into the latest wipe, the crowd on the server reached its peak. In 60% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 4.

On what schedule does RustForNoobs.com Primitive | Bow / Melee | Medieval wipe?

On RustForNoobs.com Primitive | Bow / Melee | Medieval, wipes are scheduled every 4 weeks on Thursday at 21:54 and every other Friday at 11:17 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 5 days 16 hours ago. The tags give wipes as every two weeks.

About the server

Does RustForNoobs.com Primitive | Bow / Melee | Medieval hold a steady frame rate?

Server fps averaged 42 over 48 hours; the lowest reading was 10. At its highest the entity count reached 86,188: buildings, deployables and everything else. Memory use peaked at 4,204 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does RustForNoobs.com Primitive | Bow / Melee | Medieval currently run?

Rust network protocol 2635 and build 168909 on Windows is what RustForNoobs.com Primitive | Bow / Melee | Medieval runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is RustForNoobs.com Primitive | Bow / Melee | Medieval, and is it up at the moment?

RustForNoobs.com Primitive | Bow / Melee | Medieval is currently reachable and online. About 14 hours ago is when it last restarted, judged from the uptime it reports. It spent 166 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does RustForNoobs.com Primitive | Bow / Melee | Medieval run from?

With its NA tag, RustForNoobs.com Primitive | Bow / Melee | Medieval lists itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 64.40.8.62:28019 is where it answers.

Tags

How should you read the tags listed for RustForNoobs.com Primitive | Bow / Melee | Medieval?

The tags gmprimitive (Game mode): Bows, spears and melee are all you get; guns are absent in primitive mode; mp50 (Max players): The slot count is 50; ts16 (Group limit): No team may exceed 16 players; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files this server under North America are what RustForNoobs.com Primitive | Bow / Melee | Medieval publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which person or group runs RustForNoobs.com Primitive | Bow / Melee | Medieval?

A rustfornoobs.com hostname is published by RustForNoobs.com Primitive | Bow / Melee | Medieval, and by 51 other servers we track, which suggests the same operator runs them.

Where does RustForNoobs.com Primitive | Bow / Melee | Medieval turn up among the Rust Insights lists and filters?

These Rust Insights lists include RustForNoobs.com Primitive | Bow / Melee | Medieval: Rust servers tagged for new players, Modded Rust servers, explained, Primitive Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Primitive; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Player counts

How many players are on RustForNoobs.com Primitive | Bow / Melee | Medieval right now, and how does that number move?

At the time of this refresh, RustForNoobs.com Primitive | Bow / Melee | Medieval holds 0 players on 50 slots. Over the past week it peaked at 7 and averaged 1 players. Its strongest hour in the past 48 was 15:00 UTC, with an average of 4 players.

In the ranking of Rust servers, where does RustForNoobs.com Primitive | Bow / Melee | Medieval place?

RustForNoobs.com Primitive | Bow / Melee | Medieval holds #3,026 for player hours over the last seven days, #501 in North America and in the top 14% of all ranked servers.

Settings and rules

What are the settings and rules for RustForNoobs.com Primitive | Bow / Melee | Medieval?

The name of RustForNoobs.com Primitive | Bow / Melee | Medieval does not state a gather rate. The group cap stands at 16 players. primitive is the game mode, no guns: bows, spears and melee. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on RustForNoobs.com Primitive | Bow / Melee | Medieval?

RustForNoobs.com Primitive | Bow / Melee | Medieval runs a procedural map of size 3,500 with seed 23241, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: RustForNoobs Generated Maps.

How to join

How can you get onto RustForNoobs.com Primitive | Bow / Melee | Medieval?

Open the console with F1 in Rust and enter client.connect 64.40.8.62:28019. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://rustfornoobs.com.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,NA,gmprimitive,cs168909,ts16,^o^z

Game

gmprimitive
Game mode Bows, spears and melee are all you get; guns are absent in primitive mode.
mp50
Max players The slot count is 50.
ts16
Group limit No team may exceed 16 players.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.