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Rust Insights

Server profile

[US East] Facepunch Primitive 1

Online, with 22 of 400 players on; ranked #643 of every public Rust server, the top 3%. It last wiped 25d ago.

Filed under official monthly wipes
Launch Rust and join
The server's own banner, as it publishes it.
22/ 400 players now 6% full
217-day averagepeak 45
#643ranktop 3%
25d agolast wipemonthly schedule
9d 2hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
02040608017:0002:0011:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040017:0002:0011:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 3% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence

76 wipe-day peak players, last three wipes

Coming wipes

  1. 9d 2hThu 5 Nov, 19:00 UTCFW
  2. 37d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

020406080+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 76, 5 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW25d ago 76 – running 14

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 5 on average3/120
  2. Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average7/100
  3. JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average7/120

The short version

Quick answers

From the figures on this page.

Wipe days

On [US East] Facepunch Primitive 1, what happens on wipe day?

Recent wipes peaked at 76 players on average. The peak crowd on this wipe came 5 hours after it started.

On what schedule does [US East] Facepunch Primitive 1 wipe?

The only wipe on [US East] Facepunch Primitive 1 is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 25 days 22 hours ago. Wipes run monthly, as its tags say.

About the server

What does performance look like on [US East] Facepunch Primitive 1?

Server fps averaged 215 over 48 hours; the lowest reading was 182. At its highest the entity count reached 157,617: buildings, deployables and everything else. Memory use peaked at 6,621 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is [US East] Facepunch Primitive 1 on?

Running on Windows, [US East] Facepunch Primitive 1 is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

Has [US East] Facepunch Primitive 1 stayed online, and is it up now?

At the time of this check [US East] Facepunch Primitive 1 is online. About 3 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does [US East] Facepunch Primitive 1 sit?

[US East] Facepunch Primitive 1 publishes no region tag, but North America is where its name points. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 40.160.19.53:28015.

Lists and tags

What is meant by each tag on [US East] Facepunch Primitive 1?

When the game's server browser reads [US East] Facepunch Primitive 1, it finds these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): No guns here: bows, spears and melee only; mp400 (Max players): It holds 400 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which person or group runs [US East] Facepunch Primitive 1?

The same operator probably runs them: [US East] Facepunch Primitive 1 publishes a playrust.com hostname, and so do 124 other servers we track.

Which Rust Insights filters and lists feature [US East] Facepunch Primitive 1?

[US East] Facepunch Primitive 1 appears among the following Rust Insights lists: Rust servers running the tutorial, Official Rust servers, listed, Primitive Rust servers and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Population

How many players are on [US East] Facepunch Primitive 1 right now?

[US East] Facepunch Primitive 1 shows 22 players at the moment, against 400 slots. The seven-day average is 21 players, and the highest point in that week was 45. Its strongest hour in the past 48 was 20:00 UTC, with an average of 41 players.

Where does [US East] Facepunch Primitive 1 sit in the rankings?

On player hours for the last seven days, [US East] Facepunch Primitive 1 sits at #643, inside the top 3% of ranked servers.

Settings and rules

What are the settings and rules for [US East] Facepunch Primitive 1?

The name of [US East] Facepunch Primitive 1 does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get primitive as the game mode, no guns: bows, spears and melee. Players may raid and fight one another. Rust's in-game Official tab lists this server. VAC is on: Valve's anti-cheat is active.

Which map is live on [US East] Facepunch Primitive 1?

[US East] Facepunch Primitive 1 runs a procedural map of size 4,250 with seed 135398213, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How can you get onto [US East] Facepunch Primitive 1?

To connect, start Rust and enter client.connect 40.160.19.53:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2635,^m,^t,gmprimitive,cs168909,sc2,ts8

On Rust Insights

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmprimitive
Game mode No guns here: bows, spears and melee only.
mp400
Max players It holds 400 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc2
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.