Server profile · EA
test01
Offline, with 1 of 1 players on; ranked #13,672 of every public Rust server, the top 62%. It last wiped 27d ago.
Offline EA 59.39.216.190:28015 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 8h. Biweekly: 14 days after its last wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does test01 wipe?
The date for test01's next wipe is an estimate, and biweekly: 14 days after its last wipe provides the basis. Friday 30 October at 05:49 UTC is when the next wipe is due. 27 days 15 hours have passed since its current world was created. Its tags carry an every-two-weeks wipe schedule.
About the server
On what version does test01 currently run?
Rust network protocol 2634 and build 167058 on Windows is what test01 runs. The same protocol is required to join, and Steam takes care of updating it.
Has test01 stayed online, and is it up now?
The last sighting of test01 was 22 days ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 7 October 2026 is when Rust Insights first saw it.
Where does test01 run from?
The EA tag is how test01 places itself in Asia. Rust Insights reports the location a server declares, not the physical place of the machine. 59.39.216.190:28015 is where it answers.
Server tags
Which meanings sit behind the tags on test01?
The tags gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^b (Biweekly): The wipe cycle is two weeks; EA (East Asia): The server browser files this server under East Asia are what test01 publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does test01 appear?
test01 appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population history
What does the population of test01 look like?
test01 is offline at the moment; the last sighting was 22 days ago.
In the ranking of Rust servers, where does test01 place?
test01 holds #13,672 for player hours over the last seven days, #476 in Asia and in the top 62% of all ranked servers.
Settings and rules
What settings and rules apply on test01?
Nothing about gather rate is given in the name of test01. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is off.
What is the map on test01?
A procedural map, generated by the game, is what test01 runs.
Join
How can you get onto test01?
Type client.connect 59.39.216.190:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.