Skip to the story

Live edition102,658 playing on 11,891 servers

Rust Insights

Server profile · EA

[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly

Online, with 9 of 100 players on; ranked #2,372 of every public Rust server, the top 11%. It last wiped 4h ago.

Filed under biweekly wipes vanillaoxide
Launch Rust and join
9/ 100 players now 9% full
27-day averagepeak 10
#2,372ranktop 11% · #226 in EA
4h agolast wipebiweekly schedule
7d 0hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
02.557.51019:0004:0013:0022:0007:0016:00Wiped Thu 29 Oct, 13:31 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
05010015020019:0004:0013:0022:0007:0016:00Wiped Thu 29 Oct, 13:31 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 11% of all ranked servers, top 42% in EA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

12.8 days usual gap between real wipes
67% on rhythm of its recent wipes
9 wipe-day peak players, last three wipes
67% crowd held else halves by day 10

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 13d 19hThu 12 Nov, 14:10 UTC
  3. 27d 19hThu 26 Nov, 14:10 UTC
  4. 35d 0hThu 3 Dec, 19:00 UTCFW
  5. 41d 19hThu 10 Dec, 14:10 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctFri 2 OctSun 27 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 12, 25 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:10 UTC14d ago 12 – running 3
Fri 2 Oct, 12:56 UTC27d ago 8 held half 13.1 days 0
Sun 27 Sep, 05:59 UTC32d ago 7 held half 5.3 days 2
Mon 14 Sep, 11:09 UTC45d ago 4 halved by day 10 12.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 74 on average274/325
  2. Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 36 on average12/215
  3. Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 29 on average109/250
  4. [SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 4 on average18/200
  5. 新手村 | Rookie Village | 四人 | 1x PVP 10.26新开EA · groups of 8+ · 1x · biweekly · 1 on average1/500
  6. [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 15 on average2/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly look like once wipe day arrives?

The average busiest point of its recent wipes was 9 players. 25 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 10.

When does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly wipe, and how often?

The prediction for [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly follows its tag, because too few of its wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 4 hours ago. Its tags carry an every-two-weeks wipe schedule.

Server

How well does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly perform?

Average server fps over the last 48 hours was 73, with a floor of 57. At its highest the entity count reached 103,896: buildings, deployables and everything else. The highest memory figure was 4,408 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly on?

Rust network protocol 2635 and build 168909 on Linux is what [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly, and is it up at the moment?

Right now [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly is up and running. Going by the uptime figure it gives, its last restart was around 2 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly sit?

With its EA tag, [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly lists itself in Asia. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 51.79.163.230:60426 is where it answers.

Tags

What is meant by each tag on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

These tags come from [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly and are read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EA (East Asia): Find it in the browser under East Asia. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly appears among the following Rust Insights lists: Best Rust community servers and Vanilla Rust servers. On the server list, the filters that surface it are Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Population

What does the population of [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly look like?

Of its 100 slots, [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly currently has 9 filled. Over the past week it peaked at 10 and averaged 2 players. Look at the last 48 hours and the peak hour is 15:00 UTC, at 8 players on average.

Where does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly sit in the rankings?

On the seven-day player-hours measure, [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly is #2,372, in the top 11% of all ranked servers and #226 in Asia.

Rules and settings

What settings and rules apply on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

No gather rate appears in the name of [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Plugins: Oxide run here. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.

Which map is live on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

The game generates the map on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly: procedural, size 4,000, seed 1263456980. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How do you connect to [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

To connect, start Rust and enter client.connect 51.79.163.230:60426 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^v,EA,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode This server runs vanilla survival.
mp100
Max players 100 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

EA
East Asia Find it in the browser under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.