Server profile · EA
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla
Online, with 0 of 200 players on; ranked #1,563 of every public Rust server, the top 7%. It last wiped 4h ago.
Online EA 139.99.124.11:28015 checked 13m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 7% of all ranked servers, top 28% in EA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 13d 19hWed 11 Nov, 19:34 UTC
- 27d 19hWed 25 Nov, 19:34 UTC
- 35d 19hThu 3 Dec, 19:00 UTCFW
- 41d 19hWed 9 Dec, 19:34 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 34, 18 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 19:34 UTC4h ago | – | – | running | 1 |
| Thu 15 Oct, 17:48 UTC13d ago | 34 | – | – | 4 |
| Thu 1 Oct, 18:03 UTC FW27d ago | 28 | held half | 14 days | 0 |
| Tue 15 Sep, 15:49 UTC43d ago | 32 | halved by day 10 | 16.1 days | 8 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla look like once wipe day arrives?
Recent wipes peaked at 31 players on average. 18 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 33% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 8.5.
When does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla wipe, and how often?
Its tag sets the prediction: too few wipes on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 4 hours ago. Its tags carry an every-two-weeks wipe schedule.
Server
How well does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla perform?
Average server fps over the last 48 hours was 126, with a floor of 101. At its highest the entity count reached 117,251: buildings, deployables and everything else. It drew as much as 4,282 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
On what version does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla currently run?
Rust network protocol 2635 and build 168909 on Linux is what [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla, and is it up at the moment?
Right now [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla is up and running. Going by the uptime figure it gives, its last restart was around 2 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
The EA tag is how [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla places itself in Asia. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 139.99.124.11:28015 is where it answers.
Server tags
How should you read the tags listed for [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
These tags come from [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The slot count is 200; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): Two weeks is the gap between wipes; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); EA (East Asia): Its browser listing sits under East Asia. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla turn up among the Rust Insights lists and filters?
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla appears among the following Rust Insights lists: Best Rust community servers and Vanilla Rust servers. On the server list, the filters that surface it are Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Population history
How many players are on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla right now?
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla shows 0 players at the moment, against 200 slots. A weekly average of 4 players goes with a peak of 15. Its strongest hour in the past 48 was 15:00 UTC, with an average of 4 players.
Where does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla sit in the rankings?
In Asia, [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla is #159; across all ranked servers it is #1,563 on seven-day player hours, in the top 7%.
Map and rules
What settings and rules apply on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
No gather rate appears in the name of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. Plugins: Oxide run here. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.
Which map is live on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla runs a procedural map of size 3,500 with seed 1444129400, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
What is the way to join [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
Open the console with F1 in Rust and enter client.connect 139.99.124.11:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://discord.com/invite/G4kV5sDrjr is its website.
