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Rust Insights

Server profile

CSRust.gg | CSR Dev Server

Offline, with 0 of 300 players on; ranked #16,084 of every public Rust server, the top 69%. It last wiped 29d ago.

Filed under moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 300 players now 0% full
07-day averagepeak –
#16,084ranktop 69%
29d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days usual gap between real wipes
100% on rhythm of its recent wipes
0 wipe-day peak players, last three wipes
50% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 29 SepSun 27 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 21:01 UTC29d ago 0 – running 0
Sun 27 Sep, 20:54 UTC31d ago 0 – 2 days 0
Fri 25 Sep, 20:48 UTC33d ago 0 – 2 days 0
Wed 23 Sep, 20:42 UTC35d ago 3 halved by day 1 2 days 0
Mon 21 Sep, 20:28 UTC37d ago 9 held half 2 days 0
Sat 19 Sep, 20:22 UTC39d ago 0 – 2 days 0
Thu 17 Sep, 20:16 UTC41d ago 1 held half 2 days 0
Tue 15 Sep, 20:09 UTC43d ago 0 – 2 days 0
Sun 13 Sep, 20:03 UTC45d ago 0 – 2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, BEU · groups of 5 · 4 on average3/120
  2. RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+groups of 5 · weekly · 3 on average5/128
  3. RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 723 on average344/350
  4. R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 218 on average118/400
  5. RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 83 on average8/400
  6. BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯEU · groups of 5 · 1e+06x · weekly · 76 on average8/200

The short version

Quick answers

From the figures on this page.

Wipe days

On CSRust.gg | CSR Dev Server, what happens on wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 50% of its recent wipes. In the other cases, it dropped below half by day 1.

On what schedule does CSRust.gg | CSR Dev Server wipe?

No next wipe can be predicted for CSRust.gg | CSR Dev Server, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 29 days 9 hours have passed since its current world was created.

Server

Which Rust version is CSRust.gg | CSR Dev Server on?

The Rust build is network protocol 2633 and build 162929, running on Windows, for CSRust.gg | CSR Dev Server. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is CSRust.gg | CSR Dev Server, and is it up at the moment?

CSRust.gg | CSR Dev Server is offline at the moment; the last time it was seen was 27 days 12 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does CSRust.gg | CSR Dev Server sit?

A region is not published by CSRust.gg | CSR Dev Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 51.222.255.62:28024.

Lists and tags

What is meant by each tag on CSRust.gg | CSR Dev Server?

These tags come from CSRust.gg | CSR Dev Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp300 (Max players): 300 slots in total; ts5 (Group limit): A team holds 5 players at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs162929 (Build): It runs game build 162929; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^e (Minigames): Minigames fill this server, including arenas, Bedwars and parkour; ^i (Battlefield): PvP is quick, helped by kits and raised rates; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which person or group runs CSRust.gg | CSR Dev Server?

The same operator probably runs them: CSRust.gg | CSR Dev Server publishes a csrust.gg hostname, and 1 other server we track does too.

On which Rust Insights lists does CSRust.gg | CSR Dev Server appear?

These Rust Insights lists include CSRust.gg | CSR Dev Server: Modded Rust servers, explained and Battlefield Rust servers, with figures. On the server list, the filters that surface it are Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on CSRust.gg | CSR Dev Server right now?

CSRust.gg | CSR Dev Server was last seen 27 days 12 hours ago and is offline right now.

How does CSRust.gg | CSR Dev Server compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts CSRust.gg | CSR Dev Server at #16,084, among the top 69% of all ranked servers.

Map and rules

What settings and rules apply on CSRust.gg | CSR Dev Server?

The name of CSRust.gg | CSR Dev Server does not state a gather rate. 5 players is the most a group can hold. You get minigames & battle royale as the game mode, arenas, Bedwars, parkour, battle royale. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on CSRust.gg | CSR Dev Server?

Size 2,000 and seed 1337 define the procedural map on CSRust.gg | CSR Dev Server, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Dust2|Mirage|Inferno.

Join

What is the way to join CSRust.gg | CSR Dev Server?

Open the console with F1 in Rust and enter client.connect 51.222.255.62:28024. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2633,^e,^i,gmrust,cs162929,ts5,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp300
Max players 300 slots in total.
ts5
Group limit A team holds 5 players at most.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs162929
Build It runs game build 162929.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Gameplay

^e
Minigames Minigames fill this server, including arenas, Bedwars and parkour.
^i
Battlefield PvP is quick, helped by kits and raised rates.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.