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Rust Insights

Server profile

CSRust.gg | Counter Strike | Ranked | Arena | AimTrain

Online, with 0 of 300 players on; ranked #3,946 of every public Rust server, the top 18%. It last wiped 11h ago.

Filed under moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 300 players now 0% full
17-day averagepeak 21
#3,946ranktop 18%
11h agolast wipeno schedule published
1d 13hnext wipeSat 31 Oct, 00:52 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
0246812:0021:0006:0015:0001:0010:00Wiped Wed 28 Oct, 23:46 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
010020030040012:0021:0006:0015:0001:0010:00Wiped Wed 28 Oct, 23:46 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 18% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

A steady gap.

Next wipe Saturday 31 October, 00:52 UTC, in 1d 13h. Every 2 days 1 hours · medium confidence

2 days usual gap between real wipes
100% on rhythm of its recent wipes
11 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

Coming wipes

  1. 1d 13hSat 31 Oct, 00:52 UTC
  2. 3d 14hMon 2 Nov, 01:58 UTC
  3. 5d 15hWed 4 Nov, 03:04 UTC
  4. 7d 7hThu 5 Nov, 19:00 UTCFW
  5. 7d 16hFri 6 Nov, 04:11 UTC
  6. 9d 17hSun 8 Nov, 05:17 UTC
  7. 11d 18hTue 10 Nov, 06:23 UTC
  8. 13d 19hThu 12 Nov, 07:29 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 26 OctSat 24 OctThu 22 Oct
05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 8, 42 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 23:46 UTC11h ago – – running 1
Mon 26 Oct, 22:40 UTC2d ago 8 held half 2 days 1
Sat 24 Oct, 21:34 UTC4d ago 4 held half 2 days 0
Thu 22 Oct, 21:27 UTC6d ago 21 held half 2 days 0
Tue 20 Oct, 21:40 UTC8d ago 5 held half 2 days 0
Sun 18 Oct, 21:34 UTC10d ago 4 held half 2 days 0
Fri 16 Oct, 21:28 UTC12d ago 2 held half 2 days 0
Wed 14 Oct, 21:21 UTC14d ago 6 held half 2 days 0
Mon 12 Oct, 21:15 UTC16d ago 4 held half 2 days 0
Sun 11 Oct, 20:22 UTC17d ago 3 – 1 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, BEU · groups of 5 · 5 on average18/120
  2. RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+groups of 5 · weekly · 3 on average5/128
  3. RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 725 on average968/900
  4. R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 219 on average393/400
  5. RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 83 on average133/400
  6. BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯEU · groups of 5 · 1e+06x · weekly · 75 on average105/200

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at CSRust.gg | Counter Strike | Ranked | Arena | AimTrain?

At their busiest, its recent wipes drew 11 players on average. 42 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 100% of its recent wipes.

On what schedule does CSRust.gg | Counter Strike | Ranked | Arena | AimTrain wipe?

The gap between wipes on CSRust.gg | Counter Strike | Ranked | Arena | AimTrain has averaged about 2 days recently. Saturday 31 October at 00:52 UTC is when the next wipe is due. This world dates from 11 hours ago.

Server details

How well does CSRust.gg | Counter Strike | Ranked | Arena | AimTrain perform?

Server fps averaged 240 over 48 hours; the lowest reading was 237. At its highest the entity count reached 1,559: buildings, deployables and everything else. It drew as much as 2,070 MB of memory. A climbing entity count and low fps are what players experience as lag.

Which Rust version is CSRust.gg | Counter Strike | Ranked | Arena | AimTrain on?

Rust network protocol 2635 and build 168909 on Windows is what CSRust.gg | Counter Strike | Ranked | Arena | AimTrain runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is CSRust.gg | Counter Strike | Ranked | Arena | AimTrain, and is it up at the moment?

Right now CSRust.gg | Counter Strike | Ranked | Arena | AimTrain is up and running. The uptime it reports puts the last restart at about 10 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does CSRust.gg | Counter Strike | Ranked | Arena | AimTrain run from?

A region is not published by CSRust.gg | Counter Strike | Ranked | Arena | AimTrain. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 51.222.255.62:28014.

Tags

What is meant by each tag on CSRust.gg | Counter Strike | Ranked | Arena | AimTrain?

These tags come from CSRust.gg | Counter Strike | Ranked | Arena | AimTrain and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): It holds 300 slots; ts5 (Group limit): No team may exceed 5 players; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^i (Battlefield): PvP is quick, helped by kits and raised rates; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Who is behind CSRust.gg | Counter Strike | Ranked | Arena | AimTrain?

The same operator probably runs them: CSRust.gg | Counter Strike | Ranked | Arena | AimTrain publishes a csrust.gg hostname, and 1 other server we track does too.

Where does CSRust.gg | Counter Strike | Ranked | Arena | AimTrain turn up among the Rust Insights lists and filters?

These Rust Insights lists include CSRust.gg | Counter Strike | Ranked | Arena | AimTrain: Modded Rust servers, explained, Aim training servers, live and Battlefield Rust servers, with figures. You will find it on the server list by applying these filters: Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player counts

What does the population of CSRust.gg | Counter Strike | Ranked | Arena | AimTrain look like?

Of its 300 slots, CSRust.gg | Counter Strike | Ranked | Arena | AimTrain currently has 0 filled. Over the past week it peaked at 21 and averaged 1 players. Its strongest hour in the past 48 was 17:00 UTC, with an average of 8 players.

In the ranking of Rust servers, where does CSRust.gg | Counter Strike | Ranked | Arena | AimTrain place?

On player hours for the last seven days, CSRust.gg | Counter Strike | Ranked | Arena | AimTrain sits at #3,946, inside the top 18% of ranked servers.

Settings and rules

What settings and rules apply on CSRust.gg | Counter Strike | Ranked | Arena | AimTrain?

The name of CSRust.gg | Counter Strike | Ranked | Arena | AimTrain does not state a gather rate. The group cap stands at 5 players. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on CSRust.gg | Counter Strike | Ranked | Arena | AimTrain?

Size 2,000 and seed 1337 define the procedural map on CSRust.gg | Counter Strike | Ranked | Arena | AimTrain, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: Custom Map.

Connecting

How can you get onto CSRust.gg | Counter Strike | Ranked | Arena | AimTrain?

Type client.connect 51.222.255.62:28014 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^e,^i,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players It holds 300 slots.
ts5
Group limit No team may exceed 5 players.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Gameplay

^e
Minigames This server hosts minigames: arenas, Bedwars, parkour and more.
^i
Battlefield PvP is quick, helped by kits and raised rates.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.