Skip to the story

Live edition95,389 playing on 11,875 servers

Rust Insights

Server profile · NA

InfernalJustice PVE Hardcore Server

Online, with 1 of 75 players on; ranked #5,134 of every public Rust server, the top 23%. It last wiped 27d ago.

Filed under teams off monthly wipes moddedoxidepvehardcore
Launch Rust and join
1/ 75 players now 1% full
07-day averagepeak 2
#5,134ranktop 23% · #877 in NA
27d agolast wipemonthly schedule
7d 2hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5217:0002:0011:0020:0005:0014:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608017:0002:0011:0020:0005:0014:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 23% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

7 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 7, 43 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:09 UTC FW27d ago 7 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Terc's Ultra Hardcore PvE Paradise | Enjoy the agony!NA · no group limit · monthly · 2 on average3/100
  2. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average34/200
  3. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average29/200
  4. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 35 on average67/100
  5. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average9/100
  6. [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average14/150

The short version

Quick answers

From the figures on this page.

Wipe days

What does InfernalJustice PVE Hardcore Server look like once wipe day arrives?

At their busiest, its recent wipes drew 7 players on average. 43 hours after the latest wipe, the crowd peaked.

On what schedule does InfernalJustice PVE Hardcore Server wipe?

Each month InfernalJustice PVE Hardcore Server wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 27 days 18 hours ago. The tags put wipes at monthly.

Server details

Does InfernalJustice PVE Hardcore Server hold a steady frame rate?

The 48-hour average for server fps is 16, and 5 was the lowest seen. At its highest the entity count reached 207,028: buildings, deployables and everything else. It drew as much as 6,431 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on InfernalJustice PVE Hardcore Server?

Rust network protocol 2635 and build 168909 on Linux is what InfernalJustice PVE Hardcore Server runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for InfernalJustice PVE Hardcore Server, and is it online?

Right now InfernalJustice PVE Hardcore Server is up and running. Going by the uptime figure it gives, its last restart was around 5 days 23 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does InfernalJustice PVE Hardcore Server run from?

With its NA tag, InfernalJustice PVE Hardcore Server lists itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 51.222.10.172:28035.

Server tags

What is meant by each tag on InfernalJustice PVE Hardcore Server?

The tags gmhardcore (Game mode): Hardcore rules make the game harsher; mp75 (Max players): 75 slots in total; ts0 (Group limit): Team play is disabled; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^h (Hardcore): This is hardcore mode from Facepunch: less help, tougher survival; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): The server browser files this server under North America are what InfernalJustice PVE Hardcore Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature InfernalJustice PVE Hardcore Server?

InfernalJustice PVE Hardcore Server appears among the following Rust Insights lists: Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly.

Player counts

What does the population of InfernalJustice PVE Hardcore Server look like?

At the time of this refresh, InfernalJustice PVE Hardcore Server holds 1 players on 75 slots. Over the past week it peaked at 2 and averaged 0 players. Its strongest hour in the past 48 was 03:00 UTC, with an average of 1 players.

How does InfernalJustice PVE Hardcore Server compare with other Rust servers in the ranking?

InfernalJustice PVE Hardcore Server holds #5,134 for player hours over the last seven days, #877 in North America and in the top 23% of all ranked servers.

Rules and settings

What are the settings and rules for InfernalJustice PVE Hardcore Server?

The name of InfernalJustice PVE Hardcore Server does not state a gather rate. A group limit is not published here. You get hardcore as the game mode, The toughest mode from Facepunch. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

What is the map on InfernalJustice PVE Hardcore Server?

Size 6,000, procedural, generated by the game: that is the map on InfernalJustice PVE Hardcore Server.

How to join

What is the way to join InfernalJustice PVE Hardcore Server?

To connect, start Rust and enter client.connect 51.222.10.172:28035 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,^m,^h,NA,^p,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode Hardcore rules make the game harsher.
mp75
Max players 75 slots in total.
ts0
Group limit Team play is disabled.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^h
Hardcore This is hardcore mode from Facepunch: less help, tougher survival.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.