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Rust Insights

Server profile

[HUN]Viktorvill PVE Server

Online, with 0 of 30 players on; ranked #6,098 of every public Rust server, the top 27%. It last wiped 23d ago.

Filed under monthly wipes moddedcarbonpve
Launch Rust and join
The server's own banner, as it publishes it.
0/ 30 players now 0% full
07-day averagepeak 3
#6,098ranktop 27%
23d agolast wipemonthly schedule
7d 7hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5212:0018:0007:0012:0019:0010:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040012:0018:0007:0012:0019:0010:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct17 Oct23 Oct29 Oct

Note: Top 27% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

0 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 17:56 UTC23d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average12/300
  2. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average22/200
  3. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average11/200
  4. [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 35 on average40/100
  5. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average10/100
  6. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 34 on average56/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does [HUN]Viktorvill PVE Server look like once wipe day arrives?

The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 1 hours after it started.

On what schedule does [HUN]Viktorvill PVE Server wipe?

The only wipe on [HUN]Viktorvill PVE Server is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 23 days 18 hours have passed since its current world was created. Wipes run monthly, as its tags say.

Server

Does [HUN]Viktorvill PVE Server hold a steady frame rate?

Average server fps over the last 48 hours was 216, with a floor of 129. At its highest the entity count reached 117,221: buildings, deployables and everything else. It drew as much as 4,680 MB of memory. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on [HUN]Viktorvill PVE Server?

The Rust build is network protocol 2635 and build 168909, running on Windows, for [HUN]Viktorvill PVE Server. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is [HUN]Viktorvill PVE Server, and is it up at the moment?

At the time of this check [HUN]Viktorvill PVE Server is online. About 2 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 109 of 168 hours up, or 65% of the time. Rust Insights first logged this server on 26 September 2026.

Where does [HUN]Viktorvill PVE Server run from?

A region is not published by [HUN]Viktorvill PVE Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 51.195.102.34:28015 is where it answers.

Server tags

Which meanings sit behind the tags on [HUN]Viktorvill PVE Server?

The tags gmvanilla (Game mode): This server runs vanilla survival; mp30 (Max players): It holds 30 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): There is no player fighting; the world itself is the danger; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon are what [HUN]Viktorvill PVE Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does [HUN]Viktorvill PVE Server turn up among the Rust Insights lists and filters?

[HUN]Viktorvill PVE Server appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How many players are on [HUN]Viktorvill PVE Server right now?

At the time of this refresh, [HUN]Viktorvill PVE Server holds 0 players on 30 slots. The seven-day average is 0 players, and the highest point in that week was 3. Look at the last 48 hours and the peak hour is 17:00 UTC, at 1 players on average.

Where does [HUN]Viktorvill PVE Server sit in the rankings?

On player hours for the last seven days, [HUN]Viktorvill PVE Server sits at #6,098, inside the top 27% of ranked servers.

Settings and rules

How is [HUN]Viktorvill PVE Server configured, and what rules apply?

Nothing about gather rate is given in the name of [HUN]Viktorvill PVE Server. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.

What is the map on [HUN]Viktorvill PVE Server?

The game generates the map on [HUN]Viktorvill PVE Server: procedural, size 4,250, seed 709144874. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How do you connect to [HUN]Viktorvill PVE Server?

Type client.connect 51.195.102.34:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,^z,^y,^m,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp30
Max players It holds 30 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.