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Rust Insights

Server profile

[AU] Facepunch 1

Online, with 4 of 250 players on; ranked #1,128 of every public Rust server, the top 5%. It last wiped 26d ago.

Filed under official monthly wipes vanilla
Launch Rust and join
The server's own banner, as it publishes it.
4/ 250 players now 2% full
77-day averagepeak 16
#1,128ranktop 5%
26d agolast wipemonthly schedule
8d 17hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152002:0011:0020:0006:0015:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040002:0011:0020:0006:0015:0000:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 5% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

30 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 17hThu 5 Nov, 19:00 UTCFW
  2. 36d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

010203040+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 30, 41 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW26d ago 30 – running 8

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustafied.com - AU LongOC · groups of 16+ · monthly · 36 on average17/100
  2. ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 4 on average0/100
  3. AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average4/500
  4. [NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 3 on average4/75
  5. Grass touchers NZ Monthly | Low Upkeep | Low NZ PingOC · groups of 8+ · monthly · 1 on average0/100
  6. vanilla +OC · groups of 16+ · monthly · 1 on average0/75

The short version

Quick answers

From the figures on this page.

Wipe days

On [AU] Facepunch 1, what happens on wipe day?

At their busiest, its recent wipes drew 30 players on average. The peak crowd on this wipe came 41 hours after it started.

How often does [AU] Facepunch 1 wipe, and on which day?

The only wipe on [AU] Facepunch 1 is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 26 days 8 hours have passed since its current world was created. Wipes run monthly, as its tags say.

Server details

How well does [AU] Facepunch 1 perform?

The 48-hour average for server fps is 187, and 150 was the lowest seen. The world held a peak of 131,898 entities, counting buildings, deployables and all the rest. Memory use peaked at 5,248 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is [AU] Facepunch 1 on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for [AU] Facepunch 1. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for [AU] Facepunch 1, and is it online?

Right now [AU] Facepunch 1 is up and running. The uptime it reports puts the last restart at about 12 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does [AU] Facepunch 1 run from?

No region tag comes from [AU] Facepunch 1, though the name suggests Oceania. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 51.161.199.44:28015.

Lists and tags

How should you read the tags listed for [AU] Facepunch 1?

The tags official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): The slot count is 250; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^t (Tutorial on): The tutorial from Facepunch gives new players a start here; sc2 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags are what [AU] Facepunch 1 publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which person or group runs [AU] Facepunch 1?

The same operator probably runs them: [AU] Facepunch 1 publishes a playrust.com hostname, and so do 124 other servers we track.

On which Rust Insights lists does [AU] Facepunch 1 appear?

These Rust Insights lists include [AU] Facepunch 1: Rust servers running the tutorial, Oceania Rust servers, Official Rust servers, listed and Vanilla Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Population

What does the population of [AU] Facepunch 1 look like?

Of its 250 slots, [AU] Facepunch 1 currently has 4 filled. The seven-day average is 7 players, and the highest point in that week was 16. Its strongest hour in the past 48 was 07:00 UTC, with an average of 9 players.

How does [AU] Facepunch 1 compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts [AU] Facepunch 1 at #1,128, among the top 5% of all ranked servers.

Rules and settings

What settings and rules apply on [AU] Facepunch 1?

Nothing about gather rate is given in the name of [AU] Facepunch 1. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It appears under Official in the game's server list. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. VAC is on: Valve's anti-cheat is active.

Which map is live on [AU] Facepunch 1?

[AU] Facepunch 1 runs a procedural map of size 4,500 with seed 937701272, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

What is the way to join [AU] Facepunch 1?

Open the console with F1 in Rust and enter client.connect 51.161.199.44:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Insights

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp250
Max players The slot count is 250.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Gameplay

^t
Tutorial on The tutorial from Facepunch gives new players a start here.

Other

sc2
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.