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Live edition82,963 playing on 11,808 servers

Rust Insights

Server profile · OC

vanilla +

Online, with 0 of 75 players on; ranked #3,058 of every public Rust server, the top 14%. It last wiped 11d ago.

Filed under monthly wipes moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 75 players now 0% full
17-day averagepeak 8
#3,058ranktop 14% · #83 in OC
11d agolast wipemonthly schedule
6d 20hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304023:0008:0017:0002:0011:0020:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct22 Oct29 Oct

Note: Top 14% of all ranked servers, top 39% in OC. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

8.3 days usual gap between real wipes
0% on rhythm of its recent wipes
5 wipe-day peak players, last three wipes
0% crowd held else halves by day 6

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 18 OctSun 18 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 10:32 UTC11d ago 5 – running 0
Sun 18 Oct, 04:22 UTC11d ago 5 – 0.3 days 0
Thu 1 Oct, 18:56 UTC FW28d ago 5 halved by day 6 16.4 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustafied.com - AU LongOC · groups of 16+ · monthly · 27 on average8/100
  2. [AU] Facepunch Premium 1OC · groups of 8+ · monthly · 8 on average2/250
  3. [AU] Facepunch 1OC · groups of 8+ · monthly · 7 on average4/250
  4. AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average4/500
  5. [NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 4 on average2/75
  6. ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 3 on average2/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does vanilla + look like once wipe day arrives?

At their busiest, its recent wipes drew 5 players on average. The peak crowd on this wipe came 2 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 6.

How often does vanilla + wipe, and on which day?

The only wipe on vanilla + is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 11 days 10 hours ago. Its tags state a monthly wipe schedule.

About the server

How well does vanilla + perform?

Average server fps over the last 48 hours was 10, with a floor of 5. The world held a peak of 122,014 entities, counting buildings, deployables and all the rest. Memory use peaked at 5,266 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does vanilla + currently run?

Rust network protocol 2635 and build 168909 on Linux is what vanilla + runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for vanilla +, and is it online?

vanilla + is currently reachable and online. About 4 days 15 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does vanilla + run from?

The OC tag is how vanilla + places itself in Oceania. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 51.161.219.251:28020.

Lists and tags

How should you read the tags listed for vanilla +?

These tags come from vanilla + and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): It holds 75 slots; ts16 (Group limit): A team holds 16 players at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; OC (Oceania): Its browser listing sits under Oceania. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature vanilla +?

These Rust Insights lists include vanilla +: Oceania Rust servers and Modded Rust servers, explained. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population history

How many players are on vanilla + right now, and how does that number move?

Of its 75 slots, vanilla + currently has 0 filled. Over the past week it peaked at 8 and averaged 1 players. Its strongest hour in the past 48 was 06:00 UTC, with an average of 2 players.

How does vanilla + compare with other Rust servers in the ranking?

On the seven-day player-hours measure, vanilla + is #3,058, in the top 14% of all ranked servers and #83 in Oceania.

Settings and rules

How is vanilla + configured, and what rules apply?

No gather rate appears in the name of vanilla +. The group cap stands at 16 players. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

What is the map on vanilla +?

The game generates the map on vanilla +: procedural, size 4,300, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: Custom Map.

How to join

What is the way to join vanilla +?

Open the console with F1 in Rust and enter client.connect 51.161.219.251:28020. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,^m,OC,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players It holds 75 slots.
ts16
Group limit A team holds 16 players at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

OC
Oceania Its browser listing sits under Oceania.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.