Skip to the story

Live edition102,609 playing on 11,866 servers

Rust Insights

Server profile

PVE | MetaRust | Vanilla | Monthly

Online, with 0 of 100 players on; ranked #2,210 of every public Rust server, the top 10%. It last wiped 27d ago.

Filed under monthly wipes vanillamoddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 100 players now 0% full
27-day averagepeak 7
#2,210ranktop 10%
27d agolast wipemonthly schedule
6d 23hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020020:0005:0014:0000:0009:0018:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 10% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

14.4 days usual gap between real wipes
10 wipe-day peak players, last three wipes
0% crowd held else halves by day 5

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 12, 35 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:03 UTC FW27d ago 12 – running 0
Thu 17 Sep, 12:47 UTC42d ago 9 halved by day 5 14.4 days 4

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 55 on average54/300
  2. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average37/200
  3. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 37 on average34/200
  4. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 36 on average90/100
  5. [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 34 on average26/100
  6. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average22/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does PVE | MetaRust | Vanilla | Monthly look like once wipe day arrives?

At their busiest, its recent wipes drew 10 players on average. The peak crowd on this wipe came 35 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 5.

How often does PVE | MetaRust | Vanilla | Monthly wipe, and on which day?

Each month PVE | MetaRust | Vanilla | Monthly wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 27 days 21 hours ago. Wipes run monthly, as its tags say.

Server

What does performance look like on PVE | MetaRust | Vanilla | Monthly?

Server fps averaged 76 over 48 hours; the lowest reading was 49. At its highest the entity count reached 171,832: buildings, deployables and everything else. The highest memory figure was 7,172 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is PVE | MetaRust | Vanilla | Monthly on?

Rust network protocol 2635 and build 168909 on Linux is what PVE | MetaRust | Vanilla | Monthly runs. Joining needs your game on the same protocol, which Steam updates for you.

Has PVE | MetaRust | Vanilla | Monthly stayed online, and is it up now?

At the time of this check PVE | MetaRust | Vanilla | Monthly is online. Going by the uptime figure it gives, its last restart was around 23 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for PVE | MetaRust | Vanilla | Monthly?

No region is published by PVE | MetaRust | Vanilla | Monthly. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 51.161.198.14:5004.

Server tags

How should you read the tags listed for PVE | MetaRust | Vanilla | Monthly?

When the game's server browser reads PVE | MetaRust | Vanilla | Monthly, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature PVE | MetaRust | Vanilla | Monthly?

The Rust Insights lists that carry PVE | MetaRust | Vanilla | Monthly are Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

What does the population of PVE | MetaRust | Vanilla | Monthly look like?

At the time of this refresh, PVE | MetaRust | Vanilla | Monthly holds 0 players on 100 slots. A weekly average of 2 players goes with a peak of 7. Its strongest hour in the past 48 was 09:00 UTC, with an average of 4 players.

In the ranking of Rust servers, where does PVE | MetaRust | Vanilla | Monthly place?

Player hours over seven days put PVE | MetaRust | Vanilla | Monthly at #2,210, within the top 10% of the ranked field.

Map and rules

What are the settings and rules for PVE | MetaRust | Vanilla | Monthly?

Nothing about gather rate is given in the name of PVE | MetaRust | Vanilla | Monthly. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.

Which map is live on PVE | MetaRust | Vanilla | Monthly?

The game generates the map on PVE | MetaRust | Vanilla | Monthly: procedural, size 4,500, seed 114209. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

What is the way to join PVE | MetaRust | Vanilla | Monthly?

To connect, start Rust and enter client.connect 51.161.198.14:5004 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://discord.com/invite/3vwaNaknCU is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.