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Rust Insights

Server profile

Rustoria.co - SEA Medium Preview Server (Map #2)

Online, with 0 of ? players on; ranked #10,297 of every public Rust server, the top 46%. It last wiped 20h ago.

Filed under moddedpve
Launch Rust and join
0/ ? players now
07-day averagepeak 2
#10,297ranktop 46%
20h agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
0123418:0000:0012:0018:0000:0006:00Wiped Mon 26 Oct, 18:38 UTCWIPEWiped Tue 27 Oct, 11:50 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
01020304018:0000:0012:0018:0000:0006:00Wiped Mon 26 Oct, 18:38 UTCWIPEWiped Tue 27 Oct, 11:50 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Note: Top 46% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.6 days usual gap between real wipes
50% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 25 OctWed 21 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:50 UTC20h ago – – running 0
Mon 26 Oct, 18:38 UTC1d ago – – – 0
Sun 25 Oct, 07:06 UTC3d ago 0 – 1.5 days 0
Wed 21 Oct, 19:31 UTC6d ago 2 – 3.5 days 0
Tue 20 Oct, 04:34 UTC8d ago 2 – 1.6 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average69/200
  2. QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 36 on average42/100
  3. [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average38/100
  4. Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 34 on average23/100
  5. Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 21 on average18/100
  6. 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 21 on average19/88

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Rustoria.co - SEA Medium Preview Server (Map #2), what happens on wipe day?

The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does Rustoria.co - SEA Medium Preview Server (Map #2) wipe?

Rustoria.co - SEA Medium Preview Server (Map #2) wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 20 hours ago.

Server details

How well does Rustoria.co - SEA Medium Preview Server (Map #2) perform?

Server fps averaged 30 over 48 hours; the lowest reading was 29. The world held a peak of 118,642 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,799 MB. A climbing entity count and low fps are what players experience as lag.

On what version does Rustoria.co - SEA Medium Preview Server (Map #2) currently run?

Running on Linux, Rustoria.co - SEA Medium Preview Server (Map #2) is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Rustoria.co - SEA Medium Preview Server (Map #2), and is it up at the moment?

Right now Rustoria.co - SEA Medium Preview Server (Map #2) is up and running. Going by the uptime figure it gives, its last restart was around 18 hours ago. The last 7 full days gave 69 of 168 hours up, or 41% of the time. Rust Insights first logged this server on 13 October 2026.

Where does Rustoria.co - SEA Medium Preview Server (Map #2) run from?

No region tag comes from Rustoria.co - SEA Medium Preview Server (Map #2), though the name suggests Asia. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 5.223.74.236:28010.

Tags

How should you read the tags listed for Rustoria.co - SEA Medium Preview Server (Map #2)?

These tags come from Rustoria.co - SEA Medium Preview Server (Map #2) and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The slot count is 0; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^p (PvE): Danger comes from the world, not from other players; builds (Build server): Base design and practice are the point; creative (Creative): A sandbox: nothing is gathered and you build freely; training (Combat training): A training ground for aim and PvP, with loot given out; modded (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Rustoria.co - SEA Medium Preview Server (Map #2) appear?

These Rust Insights lists include Rustoria.co - SEA Medium Preview Server (Map #2): Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

How many players are on Rustoria.co - SEA Medium Preview Server (Map #2) right now?

0 players are connected to Rustoria.co - SEA Medium Preview Server (Map #2) right now. A weekly average of 0 players goes with a peak of 2.

In the ranking of Rust servers, where does Rustoria.co - SEA Medium Preview Server (Map #2) place?

On player hours for the last seven days, Rustoria.co - SEA Medium Preview Server (Map #2) sits at #10,297, inside the top 46% of ranked servers.

Rules and settings

What are the settings and rules for Rustoria.co - SEA Medium Preview Server (Map #2)?

Nothing about gather rate is given in the name of Rustoria.co - SEA Medium Preview Server (Map #2). No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. VAC is on: Valve's anti-cheat is active.

Which map is live on Rustoria.co - SEA Medium Preview Server (Map #2)?

Rustoria.co - SEA Medium Preview Server (Map #2) runs a procedural map of size 4,250 with seed 1337, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.

How to join

How do you connect to Rustoria.co - SEA Medium Preview Server (Map #2)?

Type client.connect 5.223.74.236:28010 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,modded,builds,creative,training

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The slot count is 0.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Gameplay

^p
PvE Danger comes from the world, not from other players.
builds
Build server Base design and practice are the point.
creative
Creative A sandbox: nothing is gathered and you build freely.
training
Combat training A training ground for aim and PvP, with loot given out.

Mods and access

modded
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.