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Rust Insights

Server profile

Rustoria.co - AU Premium Preview Server (Map #4)

Online, with 0 of ? players on; ranked #14,680 of every public Rust server, the top 66%. It last wiped 9h ago.

Filed under moddedpve
Launch Rust and join
0/ ? players now
07-day averagepeak 1
#14,680ranktop 66%
9h agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75105:0008:0011:0014:0017:0021:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304005:0008:0011:0014:0017:0021:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days usual gap between real wipes
33% on rhythm of its recent wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 25 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 13:47 UTC9h ago – – running 0
Tue 27 Oct, 04:54 UTC1d ago – – – 0
Sun 25 Oct, 06:05 UTC3d ago 1 – 2 days 0
Sun 18 Oct, 07:05 UTC10d ago 0 – 7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom WeaponsOC · no group limit · biweekly · 35 on average23/2000
  2. [AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 14 on average5/200
  3. [AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 10 on average6/200
  4. [AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 8 on average4/100
  5. Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average0/30
  6. BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average2/50

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Rustoria.co - AU Premium Preview Server (Map #4), what happens on wipe day?

At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 47 hours after it started.

On what schedule does Rustoria.co - AU Premium Preview Server (Map #4) wipe?

There is no next wipe to predict: Rustoria.co - AU Premium Preview Server (Map #4) wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 9 hours ago.

Server

Does Rustoria.co - AU Premium Preview Server (Map #4) hold a steady frame rate?

Server fps averaged 30 over 48 hours; the lowest reading was 30. At its highest the entity count reached 122,236: buildings, deployables and everything else. The highest memory figure was 2,740 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does Rustoria.co - AU Premium Preview Server (Map #4) currently run?

Rust network protocol 2635 and build 168909 on Linux is what Rustoria.co - AU Premium Preview Server (Map #4) runs. You can only join if your game is on the same protocol; Steam handles that update.

Has Rustoria.co - AU Premium Preview Server (Map #4) stayed online, and is it up now?

Rustoria.co - AU Premium Preview Server (Map #4) is currently reachable and online. About 7 hours ago is when it last restarted, judged from the uptime it reports. It spent 45 of the last 7 full days' 168 hours up, 27% of the time. The first record Rust Insights has of it is 13 October 2026.

What location is listed for Rustoria.co - AU Premium Preview Server (Map #4)?

No region tag comes from Rustoria.co - AU Premium Preview Server (Map #4), though the name suggests Oceania. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 5.223.66.167:28010.

Server tags

How should you read the tags listed for Rustoria.co - AU Premium Preview Server (Map #4)?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The slot count is 0; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^p (PvE): Danger comes from the world, not from other players; builds (Build server): Base design and practice are the point; creative (Creative): A sandbox: nothing is gathered and you build freely; training (Combat training): A training ground for aim and PvP, with loot given out; modded (Modded): Plugins or settings alter the game, so it is filed under Modded are what Rustoria.co - AU Premium Preview Server (Map #4) publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Rustoria.co - AU Premium Preview Server (Map #4) appear?

These Rust Insights lists include Rustoria.co - AU Premium Preview Server (Map #4): Oceania Rust servers, Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player counts

How many players are on Rustoria.co - AU Premium Preview Server (Map #4) right now?

At this moment, Rustoria.co - AU Premium Preview Server (Map #4) shows 0 players. Over the past week it peaked at 1 and averaged 0 players. Look at the last 48 hours and the peak hour is 05:00 UTC, at 0 players on average.

Where does Rustoria.co - AU Premium Preview Server (Map #4) sit in the rankings?

On player hours for the last seven days, Rustoria.co - AU Premium Preview Server (Map #4) sits at #14,680, inside the top 66% of ranked servers.

Map and rules

What settings and rules apply on Rustoria.co - AU Premium Preview Server (Map #4)?

Nothing about gather rate is given in the name of Rustoria.co - AU Premium Preview Server (Map #4). The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. The server has Valve's VAC anti-cheat switched on.

What is the map on Rustoria.co - AU Premium Preview Server (Map #4)?

Size 4,250 and seed 1337 define the procedural map on Rustoria.co - AU Premium Preview Server (Map #4), generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.

Connecting

What is the way to join Rustoria.co - AU Premium Preview Server (Map #4)?

Open the console with F1 in Rust and enter client.connect 5.223.66.167:28010. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,modded,builds,creative,training

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The slot count is 0.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE Danger comes from the world, not from other players.
builds
Build server Base design and practice are the point.
creative
Creative A sandbox: nothing is gathered and you build freely.
training
Combat training A training ground for aim and PvP, with loot given out.

Mods and access

modded
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.