Server profile · EA
SCPVE - TEST - RICK
Online, with 1 of 10 players on; ranked #6,509 of every public Rust server, the top 29%. It last wiped 3d ago.
Online EA 49.84.34.129:28015 checked 14m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 29% of all ranked servers, top 74% in EA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence
Coming wipes
- 8d 7hThu 5 Nov, 19:00 UTCFW
- 36d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 07:54 UTC3d ago | 2 | – | running | 1 |
| Sat 24 Oct, 13:44 UTC3d ago | 2 | – | 0.8 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- 低调/PVE/10倍废料/养老/死亡不掉/等级/强化23/200
- 『微光』PVE|原倍|事件活动|萌新养老21/100
- 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉18/200
- 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉15/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
On SCPVE - TEST - RICK, what happens on wipe day?
At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 27 hours after it started.
When does SCPVE - TEST - RICK wipe, and how often?
The only wipe on SCPVE - TEST - RICK is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 3 days ago. Its tags state a monthly wipe schedule.
Server
Does SCPVE - TEST - RICK hold a steady frame rate?
The 48-hour average for server fps is 85, and 74 was the lowest seen. At its highest the entity count reached 142,422: buildings, deployables and everything else. It drew as much as 4,380 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on SCPVE - TEST - RICK?
Running on Windows, SCPVE - TEST - RICK is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is SCPVE - TEST - RICK, and is it up at the moment?
SCPVE - TEST - RICK is currently reachable and online. The uptime it reports puts the last restart at about 12 minutes ago. It spent 28 of the last 6 full days' 144 hours up, 19% of the time. Rust Insights first logged this server on 21 October 2026.
Where does SCPVE - TEST - RICK run from?
Its EA tag is what SCPVE - TEST - RICK uses to list itself in Asia. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 49.84.34.129:28015 is where it answers.
Tags
How should you read the tags listed for SCPVE - TEST - RICK?
When the game's server browser reads SCPVE - TEST - RICK, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^s (Softcore): Facepunch's softcore ruleset: you retain some inventory after dying; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EA (East Asia): Find it in the browser under East Asia. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Who is behind SCPVE - TEST - RICK?
SCPVE - TEST - RICK and 2 other servers we track all publish a rustpve.top hostname, so the same operator most likely runs them.
On which Rust Insights lists does SCPVE - TEST - RICK appear?
The Rust Insights lists that carry SCPVE - TEST - RICK are Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Population history
How many players are on SCPVE - TEST - RICK right now, and how does that number move?
At the time of this refresh, SCPVE - TEST - RICK holds 1 players on 10 slots. Over the past week it peaked at 2 and averaged 1 players. Look at the last 48 hours and the peak hour is 07:00 UTC, at 1 players on average.
In the ranking of Rust servers, where does SCPVE - TEST - RICK place?
On the seven-day player-hours measure, SCPVE - TEST - RICK is #6,509, in the top 29% of all ranked servers and #409 in Asia.
Map and rules
What are the settings and rules for SCPVE - TEST - RICK?
The name of SCPVE - TEST - RICK does not state a gather rate. The default of 8 players per group is what applies here. softcore is the game mode, An easier mode from Facepunch: part of your loot is kept. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is off: Valve's anti-cheat is not active.
Which map is live on SCPVE - TEST - RICK?
Size 4,500 and seed 1337 define the procedural map on SCPVE - TEST - RICK, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name 亚特兰大 : 行尸走肉.
Join
What is the way to join SCPVE - TEST - RICK?
Type client.connect 49.84.34.129:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://rustimg.rustpve.top/QUN/QQ.png is its website.