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Rust Insights

Server profile · EA

SCPVE - TEST - RICK

Offline, with 1 of 10 players on; ranked #13,059 of every public Rust server, the top 59%. It last wiped 25d ago.

Filed under monthly wipes moddedoxidepvesoftcore
Launch Rust and join Website
1/ 10 players now 10% full
07-day averagepeak –
#13,059ranktop 59% · #479 in EA
25d agolast wipemonthly schedule
8d 15hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 59% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

1.9 days usual gap between real wipes
14% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

Coming wipes

  1. 8d 15hThu 5 Nov, 19:00 UTCFW
  2. 36d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctMon 5 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:45 UTC11d ago 1 – running 0
Mon 5 Oct, 07:03 UTC22d ago 2 held half 11 days 0
Fri 2 Oct, 09:53 UTC25d ago 2 held half 2.9 days 2
Fri 2 Oct, 03:06 UTC26d ago 2 – 0.3 days 0
Tue 29 Sep, 16:24 UTC28d ago 2 held half 2.4 days 0
Mon 28 Sep, 06:51 UTC29d ago 2 – 1.4 days 1
Sat 26 Sep, 09:32 UTC31d ago 2 – 1.9 days 0
Fri 25 Sep, 15:51 UTC32d ago 2 – 0.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 小淘气PVE-简单玩法-10倍爆率-经久耐玩EA · groups of 8+ · monthly · 26 on average27/100
  2. 小萌妹PVE-建家打怪-万款皮肤免费-房子无敌EA · groups of 20+ · monthly · 21 on average25/100
  3. 低调/PVE/10倍废料/养老/死亡不掉/等级/强化EA · groups of 20+ · monthly · 16 on average22/200
  4. 『微光』PVE|原倍|事件活动|萌新养老EA · groups of 8+ · monthly · 13 on average10/100
  5. 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉EA · groups of 20+ · monthly · 13 on average16/200
  6. 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉EA · groups of 20+ · monthly · 13 on average16/200

The short version

Quick answers

From the figures on this page.

Wipe days

What does SCPVE - TEST - RICK look like once wipe day arrives?

The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 0 hours after it started. Half the peak held until the next wipe in 100% of its recent wipes.

When does SCPVE - TEST - RICK wipe, and how often?

The only wipe on SCPVE - TEST - RICK is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 25 days 14 hours ago. Wipes run monthly, as its tags say.

Server details

On what version does SCPVE - TEST - RICK currently run?

Rust network protocol 2634 and build 167781 on Windows is what SCPVE - TEST - RICK runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for SCPVE - TEST - RICK, and is it online?

Offline at the moment, SCPVE - TEST - RICK was last seen 7 days 17 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 17 September 2026 is when Rust Insights first saw it.

What location is listed for SCPVE - TEST - RICK?

Its EA tag is what SCPVE - TEST - RICK uses to list itself in Asia. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 117.90.232.29:28015.

Tags

Which meanings sit behind the tags on SCPVE - TEST - RICK?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^s (Softcore): Part of the inventory stays with you on death, under Facepunch's easier mode; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EA (East Asia): Its browser listing sits under East Asia are what SCPVE - TEST - RICK publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which person or group runs SCPVE - TEST - RICK?

A rustpve.top hostname is published by SCPVE - TEST - RICK, and by 2 other servers we track, which suggests the same operator runs them.

Which Rust Insights filters and lists feature SCPVE - TEST - RICK?

The Rust Insights lists that carry SCPVE - TEST - RICK are Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

What does the population of SCPVE - TEST - RICK look like?

SCPVE - TEST - RICK is offline at the moment; the last sighting was 7 days 17 hours ago.

How does SCPVE - TEST - RICK compare with other Rust servers in the ranking?

SCPVE - TEST - RICK holds #13,059 for player hours over the last seven days, #479 in Asia and in the top 59% of all ranked servers.

Settings and rules

What settings and rules apply on SCPVE - TEST - RICK?

Nothing about gather rate is given in the name of SCPVE - TEST - RICK. The default of 8 players per group is what applies here. softcore is the game mode, Part of your loot stays with you in this easier Facepunch mode. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched off.

Which map is live on SCPVE - TEST - RICK?

SCPVE - TEST - RICK runs a procedural map of size 4,500 with seed 1337, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: 亚特兰大 : 行尸走肉.

Connecting

How can you get onto SCPVE - TEST - RICK?

Type client.connect 117.90.232.29:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://rustimg.rustpve.top/QUN/QQ.png.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^m,^s,EA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^s
Softcore Part of the inventory stays with you on death, under Facepunch's easier mode.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EA
East Asia Its browser listing sits under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.