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Rust Insights

Server profile · EA

黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉

Online, with 17 of 200 players on; ranked #776 of every public Rust server, the top 3%. It last wiped 27d ago.

Filed under monthly wipes moddedoxidepvesoftcore
Launch Rust and join
17/ 200 players now 8% full
147-day averagepeak 21
#776ranktop 3% · #57 in EA
27d agolast wipemonthly schedule
7d 1hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152018:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608018:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 3% of all ranked servers, top 11% in EA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

20 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 20, 11 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:06 UTC27d ago 20 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 生存PVE S120档 | 丧尸 | 摸金撤离 | 死亡不掉 | RICKEA · groups of 20+ · monthly · 33 on average30/128
  2. 小淘气PVE-简单玩法-10倍爆率-经久耐玩EA · groups of 8+ · monthly · 23 on average27/100
  3. 小萌妹PVE-建家打怪-万款皮肤免费-房子无敌EA · groups of 20+ · monthly · 21 on average25/100
  4. 低调/PVE/10倍废料/养老/死亡不掉/等级/强化EA · groups of 20+ · monthly · 17 on average16/200
  5. 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉EA · groups of 20+ · monthly · 14 on average16/200
  6. 【小企鹅PVE】10倍废/死亡不掉/抽奖礼包/打怪升EA · groups of 20+ · monthly · 14 on average16/200

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉?

The average busiest point of its recent wipes was 20 players. 11 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 wipe?

Each month 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 27 days 11 hours ago. The tags put wipes at monthly.

Server

Does 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 hold a steady frame rate?

Server fps averaged 61 over 48 hours; the lowest reading was 50. The world held a peak of 147,694 entities, counting buildings, deployables and all the rest. Memory use peaked at 6,346 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 on?

Rust network protocol 2635 and build 168909 on Windows is what 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉, and is it up at the moment?

At the time of this check 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 is online. Going by the uptime figure it gives, its last restart was around 6 days 13 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 sit?

Its EA tag is what 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 uses to list itself in Asia. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 202.189.23.105:20000 is where it answers.

Server tags

Which meanings sit behind the tags on 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉?

The tags gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): The slot count is 200; ts20 (Group limit): A team holds 20 players at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^s (Softcore): Part of the inventory stays with you on death, under Facepunch's easier mode; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EA (East Asia): Its browser listing sits under East Asia are what 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 appear?

The Rust Insights lists that carry 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 are Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

Population history

What does the population of 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 look like?

At the time of this refresh, 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 holds 17 players on 200 slots. A weekly average of 14 players goes with a peak of 21. Its strongest hour in the past 48 was 03:00 UTC, with an average of 18 players.

Where does 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 sit in the rankings?

黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 holds #776 for player hours over the last seven days, #57 in Asia and in the top 3% of all ranked servers.

Map and rules

What settings and rules apply on 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉?

No gather rate appears in the name of 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉. Up to 20 players can join one group. You get softcore as the game mode, The easier mode from Facepunch, keeping part of your loot. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Which map is live on 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉?

The game generates the map on 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉: procedural, size 4,500, seed 1337. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Custom Map.

Connecting

How do you connect to 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉?

To connect, start Rust and enter client.connect 202.189.23.105:20000 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^m,^s,EA,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players The slot count is 200.
ts20
Group limit A team holds 20 players at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^s
Softcore Part of the inventory stays with you on death, under Facepunch's easier mode.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

EA
East Asia Its browser listing sits under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.