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Rust Insights

Server profile · EA

低调/PVE/10倍废料/养老/死亡不掉/等级/强化

Online, with 17 of 200 players on; ranked #704 of every public Rust server, the top 3%. It last wiped 27d ago.

Filed under monthly wipes moddedoxidepvesoftcore
Launch Rust and join
The server's own banner, as it publishes it.
17/ 200 players now 8% full
187-day averagepeak 26
#704ranktop 3% · #41 in EA
27d agolast wipemonthly schedule
6d 18hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
01020304001:0010:0020:0005:0014:0023:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608001:0010:0020:0005:0014:0023:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 3% of all ranked servers, top 8% in EA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

26 wipe-day peak players, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

010203040+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 26, 15 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:06 UTC27d ago 26 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 生存PVE S120档 | 丧尸 | 摸金撤离 | 死亡不掉 | RICKEA · groups of 20+ · monthly · 33 on average4/128
  2. 小淘气PVE-简单玩法-10倍爆率-经久耐玩EA · groups of 8+ · monthly · 23 on average31/100
  3. 小萌妹PVE-建家打怪-万款皮肤免费-房子无敌EA · groups of 20+ · monthly · 21 on average27/100
  4. 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉EA · groups of 20+ · monthly · 15 on average17/200
  5. 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉EA · groups of 20+ · monthly · 15 on average17/200
  6. 【小企鹅PVE】10倍废/死亡不掉/抽奖礼包/打怪升EA · groups of 20+ · monthly · 14 on average16/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

On 低调/PVE/10倍废料/养老/死亡不掉/等级/强化, what happens on wipe day?

At their busiest, its recent wipes drew 26 players on average. 15 hours into the latest wipe, the crowd on the server reached its peak.

How often does 低调/PVE/10倍废料/养老/死亡不掉/等级/强化 wipe, and on which day?

Each month 低调/PVE/10倍废料/养老/死亡不掉/等级/强化 wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 27 days 18 hours ago. The tags put wipes at monthly.

About the server

What does performance look like on 低调/PVE/10倍废料/养老/死亡不掉/等级/强化?

The 48-hour average for server fps is 39, and 27 was the lowest seen. The world held a peak of 251,381 entities, counting buildings, deployables and all the rest. The highest memory figure was 7,551 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is 低调/PVE/10倍废料/养老/死亡不掉/等级/强化 on?

Running on Windows, 低调/PVE/10倍废料/养老/死亡不掉/等级/强化 is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

Has 低调/PVE/10倍废料/养老/死亡不掉/等级/强化 stayed online, and is it up now?

Right now 低调/PVE/10倍废料/养老/死亡不掉/等级/强化 is up and running. Going by the uptime figure it gives, its last restart was around 6 days 20 hours ago. The last 7 full days gave 143 of 168 hours up, or 85% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does 低调/PVE/10倍废料/养老/死亡不掉/等级/强化 run from?

The EA tag is how 低调/PVE/10倍废料/养老/死亡不掉/等级/强化 places itself in Asia. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 202.189.23.149:15641.

Tags

How should you read the tags listed for 低调/PVE/10倍废料/养老/死亡不掉/等级/强化?

When the game's server browser reads 低调/PVE/10倍废料/养老/死亡不掉/等级/强化, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The slot count is 200; ts20 (Group limit): A team holds 20 players at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^s (Softcore): Facepunch's softcore ruleset: you retain some inventory after dying; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): Find it in the browser under East Asia. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does 低调/PVE/10倍废料/养老/死亡不掉/等级/强化 appear?

These Rust Insights lists include 低调/PVE/10倍废料/养老/死亡不掉/等级/强化: Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

Population history

What does the population of 低调/PVE/10倍废料/养老/死亡不掉/等级/强化 look like?

Of its 200 slots, 低调/PVE/10倍废料/养老/死亡不掉/等级/强化 currently has 17 filled. Over the past week it peaked at 26 and averaged 18 players. The busiest point of the last 48 hours fell at 12:00 UTC, averaging 26 players.

How does 低调/PVE/10倍废料/养老/死亡不掉/等级/强化 compare with other Rust servers in the ranking?

On the seven-day player-hours measure, 低调/PVE/10倍废料/养老/死亡不掉/等级/强化 is #704, in the top 3% of all ranked servers and #41 in Asia.

Settings and rules

How is 低调/PVE/10倍废料/养老/死亡不掉/等级/强化 configured, and what rules apply?

Nothing about gather rate is given in the name of 低调/PVE/10倍废料/养老/死亡不掉/等级/强化. Up to 20 players can join one group. softcore is the game mode, An easier mode from Facepunch: part of your loot is kept. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

Which map is live on 低调/PVE/10倍废料/养老/死亡不掉/等级/强化?

The game generates the map on 低调/PVE/10倍废料/养老/死亡不掉/等级/强化: procedural, size 4,500, seed 1337. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Custom Map.

How to join

What is the way to join 低调/PVE/10倍废料/养老/死亡不掉/等级/强化?

To connect, start Rust and enter client.connect 202.189.23.149:15641 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^m,^s,EA,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players The slot count is 200.
ts20
Group limit A team holds 20 players at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Difficulty

^s
Softcore Facepunch's softcore ruleset: you retain some inventory after dying.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EA
East Asia Find it in the browser under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.