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Rust Insights

Server profile · OC

[AU] OzRust.com Development

Offline, with 0 of 150 players on; ranked #15,125 of every public Rust server, the top 70%. It last wiped 14d ago.

Filed under biweekly wipes moddedoxidepve
Launch Rust and join
0/ 150 players now 0% full
07-day averagepeak –
#15,125ranktop 70% · #188 in OC
14d agolast wipebiweekly schedule
6d 17hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct20 Oct21 Oct22 Oct

Note: Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom WeaponsOC · no group limit · biweekly · 36 on average36/2000
  2. [AU] OzRust.com PvE | Jetpacks | Kits | EventsOC · groups of 8+ · biweekly · 2 on average3/150
  3. [AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average11/200
  4. [AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 9 on average7/200
  5. [AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 7 on average6/100
  6. Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average3/30

The short version

Quick answers

From the figures on this page.

Wipe schedule

How often does [AU] OzRust.com Development wipe, and on which day?

An estimate from the force wipe gives the next wipe on [AU] OzRust.com Development. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 14 days 3 hours ago. The tags give wipes as every two weeks.

Server

On what version does [AU] OzRust.com Development currently run?

Running on Linux, [AU] OzRust.com Development is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for [AU] OzRust.com Development, and is it online?

[AU] OzRust.com Development is offline at the moment; the last time it was seen was 14 days 1 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 16 October 2026.

What location is listed for [AU] OzRust.com Development?

With its OC tag, [AU] OzRust.com Development lists itself in Oceania. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 49.180.105.193:28014.

Tags

Which meanings sit behind the tags on [AU] OzRust.com Development?

These tags come from [AU] OzRust.com Development and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): The slot count is 150; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; OC (Oceania): Its browser listing sits under Oceania. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature [AU] OzRust.com Development?

These Rust Insights lists include [AU] OzRust.com Development: Oceania Rust servers, Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

What does the population of [AU] OzRust.com Development look like?

The last time [AU] OzRust.com Development was seen online was 14 days 1 hours ago, and it is offline now.

In the ranking of Rust servers, where does [AU] OzRust.com Development place?

In Oceania, [AU] OzRust.com Development is #188; across all ranked servers it is #15,125 on seven-day player hours, in the top 70%.

Map and rules

What settings and rules apply on [AU] OzRust.com Development?

No gather rate appears in the name of [AU] OzRust.com Development. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on [AU] OzRust.com Development?

The game generates the map on [AU] OzRust.com Development, which is procedural.

Join

How can you get onto [AU] OzRust.com Development?

Type client.connect 49.180.105.193:28014 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2634,^b,OC,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp150
Max players The slot count is 150.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

OC
Oceania Its browser listing sits under Oceania.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.