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Rust Insights

Server profile · EU

My-Land Testserver

Online, with 0 of 50 players on; ranked #10,600 of every public Rust server, the top 48%. It last wiped 11d ago.

Filed under trio monthly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 1
#10,600ranktop 48% · #2308 in EU
11d agolast wipemonthly schedule
7d 22hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608021:0006:0015:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 48% of all ranked servers, top 79% in EU, and #462 of the trio servers (top 74%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

3.1 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctFri 2 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 21:47 UTC11d ago 1 – running 0
Fri 2 Oct, 22:13 UTC25d ago 1 halved by day 1 14 days 0
Sun 27 Sep, 14:28 UTC31d ago 1 halved by day 3 5.3 days 1
Sun 27 Sep, 07:09 UTC31d ago 1 – 0.3 days 0
Sat 26 Sep, 09:37 UTC32d ago 1 – 0.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 3 on average1/50
  2. PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKEREU · quad · monthly · 2 on average2/100
  3. Noob Friendly PVE ServerEU · quad · monthly · 1 on average2/100
  4. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average45/200
  5. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average34/200
  6. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average30/140

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does My-Land Testserver look like once wipe day arrives?

Recent wipes peaked at 1 players on average. 9 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 2.

How often does My-Land Testserver wipe, and on which day?

The only wipe on My-Land Testserver is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 11 days 22 hours have passed since its current world was created. Wipes run monthly, as its tags say.

Server details

How well does My-Land Testserver perform?

The 48-hour average for server fps is 59, and 19 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 83,446. The highest memory figure was 4,173 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is My-Land Testserver on?

Rust network protocol 2635 and build 168909 on Linux is what My-Land Testserver runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for My-Land Testserver, and is it online?

Right now My-Land Testserver is up and running. The uptime it reports puts the last restart at about 10 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 20 September 2026 is when Rust Insights first saw it.

What location is listed for My-Land Testserver?

Its EU tag is what My-Land Testserver uses to list itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 46.4.10.168:28018.

Server tags

Which meanings sit behind the tags on My-Land Testserver?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts3 (Group limit): Team size is capped at 3; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): The server browser files this server under Europe are what My-Land Testserver publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does My-Land Testserver appear?

These Rust Insights lists include My-Land Testserver: Rust servers in Europe, Modded Rust servers, explained, Rust PvE servers, live and Best trio Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

How many players are on My-Land Testserver right now, and how does that number move?

My-Land Testserver shows 0 players at the moment, against 50 slots. A weekly average of 0 players goes with a peak of 1.

Where does My-Land Testserver sit in the rankings?

In Europe, My-Land Testserver is #2,308; across all ranked servers it is #10,600 on seven-day player hours, in the top 48%. The trio ranking places it at #462.

Rules and settings

What are the settings and rules for My-Land Testserver?

Nothing about gather rate is given in the name of My-Land Testserver. A group may hold up to 3 players, listed as trio. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

What is the map on My-Land Testserver?

My-Land Testserver runs a procedural map of size 4,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: My Land.

Connecting

How can you get onto My-Land Testserver?

To connect, start Rust and enter client.connect 46.4.10.168:28018 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://discord.com/invite/fRHzA8hjnM.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
ts3
Group limit Team size is capped at 3.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.